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Finger meshes don't have the right origin #2

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mikaelarguedas opened this issue Jan 26, 2016 · 0 comments
Open

Finger meshes don't have the right origin #2

mikaelarguedas opened this issue Jan 26, 2016 · 0 comments

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@mikaelarguedas
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every phallax is rotated by 90 degrees. Certainly comes from the origin in the blender file given that every mesh is exported with the same process. same issue as ros-naoqi/pepper_meshes#2

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