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Allow client extensions/scripts to select splash screen #17

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wipe2238 opened this issue Oct 10, 2018 · 0 comments
Open

Allow client extensions/scripts to select splash screen #17

wipe2238 opened this issue Oct 10, 2018 · 0 comments
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enhancement New feature or request extensions Things related to game extensions (.dll/.so) scripts Things related to game scripts (.fos)

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@wipe2238
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wipe2238 commented Oct 10, 2018

Currently splash screens are always picked randomly; would be nice to have control over it, for special encounters, quest-only maps, etc.

void filename_splash( string& filename, uint16 mapPid );

  • filename is picked randomly (current behavior) and stored
  • script call
  • use filename if it's valid (exists in PATH_ART_SPLASH, is valid format, etc); otherwise, use stored value
@wipe2238 wipe2238 added enhancement New feature or request scripts Things related to game scripts (.fos) labels Oct 10, 2018
@wipe2238 wipe2238 added the extensions Things related to game extensions (.dll/.so) label Oct 31, 2018
@wipe2238 wipe2238 changed the title Allow client scripts to select splash screen Allow client extensions/scripts to select splash screen Oct 31, 2018
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Labels
enhancement New feature or request extensions Things related to game extensions (.dll/.so) scripts Things related to game scripts (.fos)
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