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frame rate controling when idle #69

@unkcpz

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@unkcpz

I am sure bevy can do this. For the app, we usually don't need to update things every frame. The update usually happens only when there are user operations (click or move mouse etc.) or when (in the future) the simulation is running the movie of updates are played.
We can thus limit the frame rate for most of idle cases to keep fans a bit silent.

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