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Hi,
i have a little issue , and i dont know what is the cause.
in my kernel i use 2DGraphics ;
when i use the vsync option, it is verry slow, like 1 FPS , even if i draw a single rectangle ; it seems that the slow part is when it does "m_pFrameBuffer->WaitForVerticalSync();"
when i does not use the vsync option, it does a memcpy; and it's faster.
i what could be the cause of that ?
best regards
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