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Currently, there is a hosting process per battle (i.e. two players playing against each other). We need to change that to one hosting process per player so that players cannot interfere.
The text was updated successfully, but these errors were encountered:
Currently, there is a hosting process per battle (i.e. two players playing against each other). We need to change that to one hosting process per player so that players cannot interfere.
The text was updated successfully, but these errors were encountered: