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How to change the Sprite Pivot point? #5

@zeng8211626

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@zeng8211626

For 2D top-down games, character and wall tiles should be able to overlap each other based on the position the character is, relative to the wall. So I changed the Transparent sort mode to custom Axis and set Y = 1. I will also need to set character and other sprites' Pivot point to button, but I did not see the generated tiles can be set to this.

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