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Error on https://flashmuseum.org/handy-manny-big-crane-game/ [ Can't start game ] #18471

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olux997 opened this issue Nov 4, 2024 · 1 comment
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bug Something isn't working

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@olux997
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olux997 commented Nov 4, 2024

Describe the bug

Player Info

Allows script access: true
Renderer: wgpu
Adapter Backend: Gl
Adapter Name: "ANGLE (Intel, Intel(R) HD Graphics 630 (0x0000591B) Direct3D11 vs_5_0 ps_5_0, D3D11)"
Adapter Device Type: IntegratedGpu
Adapter Driver Name: ""
Adapter Driver Info: "WebGL 2.0 (OpenGL ES 3.0 Chromium)"
Enabled features: Features(TEXTURE_COMPRESSION_BC | FLOAT32_FILTERABLE | TEXTURE_ADAPTER_SPECIFIC_FORMAT_FEATURES)
Available features: Features(DEPTH32FLOAT_STENCIL8 | PUSH_CONSTANTS | CLEAR_TEXTURE | MULTIVIEW)
Current limits: Limits { max_texture_dimension_1d: 16384, max_texture_dimension_2d: 16384, max_texture_dimension_3d: 2048, max_texture_array_layers: 256, max_bind_groups: 4, max_bindings_per_bind_group: 1000, max_dynamic_uniform_buffers_per_pipeline_layout: 8, max_dynamic_storage_buffers_per_pipeline_layout: 0, max_sampled_textures_per_shader_stage: 16, max_samplers_per_shader_stage: 16, max_storage_buffers_per_shader_stage: 0, max_storage_textures_per_shader_stage: 0, max_uniform_buffers_per_shader_stage: 11, max_uniform_buffer_binding_size: 65536, max_storage_buffer_binding_size: 0, max_vertex_buffers: 8, max_buffer_size: 268435456, max_vertex_attributes: 16, max_vertex_buffer_array_stride: 255, min_uniform_buffer_offset_alignment: 256, min_storage_buffer_offset_alignment: 256, max_inter_stage_shader_components: 120, max_color_attachments: 8, max_color_attachment_bytes_per_sample: 32, max_compute_workgroup_storage_size: 0, max_compute_invocations_per_workgroup: 0, max_compute_workgroup_size_x: 0, max_compute_workgroup_size_y: 0, max_compute_workgroup_size_z: 0, max_compute_workgroups_per_dimension: 0, min_subgroup_size: 0, max_subgroup_size: 0, max_push_constant_size: 0, max_non_sampler_bindings: 1000000 }
Surface quality: high
Surface samples: 4
Surface size: (825, 600, 1)

Page Info

Page URL: https://flashmuseum.org/handy-manny-big-crane-game/
SWF URL: http://a.dolimg.com/media/en-US/games/nondxdgames/pre_hdm_bigcranegame/preloader.swf?configPath=http://a.dolimg.com/media/en-US/games/nondxdgames/pre_hdm_bigcranegame/xml/config.xml

Browser Info

User Agent: Mozilla/5.0 (Windows NT 10.0; Win64; x64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/121.0.0.0 Safari/537.36
Platform: Win32
Has touch support: false

Ruffle Info

Version: 0.1.0
Name: nightly 2024-11-03
Channel: nightly
Built: 2024-11-03T00:07:06.953Z
Commit: ff386d8
Is extension: false

Metadata

width: 750
height: 500
frameRate: 24
numFrames: 100
swfVersion: 10
backgroundColor: #FFFFFF
isActionScript3: true
uncompressedLength: 115470

Expected behavior

https://flashmuseum.org/handy-manny-big-crane-game/

Content Location

https://flashmuseum.org/handy-manny-big-crane-game/

Affected platform

Self-hosted version

Operating system

windows 10

Browser

chrome 93

Additional information

No response

@olux997 olux997 added the bug Something isn't working label Nov 4, 2024
@evilpie
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evilpie commented Nov 4, 2024

Error dispatching event EventObject(EventObject { type: "complete", class: com.greensock.events::LoaderEvent, ptr: 0x559d13c9f9b0 }) to handler FunctionObject(FunctionObject { ptr: 0x559d11ceef70, name: Ok("s2.navigation.loading::ExternalAssets$/handleAssetLoadComplete()") }) : ReferenceError: Error #1069: Property bitmapData not found on flash.display.Loader and there is no default value.
	at com.disney.hmbigcrane.screens::GameScreen/init()
	at s2.navigation.core::SectionManager/add()
	at s2.navigation.core::SectionContainer/parseSectionsInArray()
	at s2.navigation.core::SectionContainer/init()
	at com.disney.hmbigcrane::Main/init()
	at com.disney.hmbigcrane::Preloader/init()
	at org.osflash.signals::Signal/dispatch()
	at s2.navigation.loading::ExternalAssets$/handleAssetLoadComplete()
	at flash.events::EventDispatcher/flash::events::EventDispatcher::dispatchEvent()
	at com.greensock.loading.core::LoaderCore/_completeHandler()
	at com.greensock.loading::LoaderMax/_loadNext()
	at flash.events::EventDispatcher/flash::events::EventDispatcher::dispatchEvent()
	at com.greensock.loading.core::LoaderCore/_completeHandler()
	at com.greensock.loading::SWFLoader/_completeHandler()

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