Skip to content

Document what happens for Mesh3d/MeshMaterial3d #84

@ChristopherBiscardi

Description

@ChristopherBiscardi

Not all components need to be inserted by a user. For example, Bevy handles things like Mesh3d/MeshMaterial3d in the loading process, so Meshes and Materials can be worked with in normal blender workflows.

Not having this in the docs can lead to users thinking they have to add them to everything like in #83

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions