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Was trying to use the 'raw-dylib' feature and found that things didn't quite work as I expected. Perhaps the following clarifications could be added to the docs?
When using 'raw-dylib', where does Rust look for the DLLs at runtime?
Can that lookup behavior be changed? For example, if I have the DLLs in a subdirectory instead of directly next to the executable, can I tell this to the compiler somehow?
Windows doesn't support rpath, so you can't configure where dll's are looked up other than by changing PATH before starting the program. Windows will look for dll's right next to the executable as well as in all the directories referenced by PATH.
Was trying to use the 'raw-dylib' feature and found that things didn't quite work as I expected. Perhaps the following clarifications could be added to the docs?
reference/src/items/external-blocks.md
Lines 230 to 237 in effbdc1
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