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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "KinematicBody2D",
"class": "Ball",
"language": "GDScript",
"path": "res://scenes/ball/Ball.gd"
}, {
"base": "Node",
"class": "InputReader",
"language": "GDScript",
"path": "res://scripts/input/InputReader.gd"
}, {
"base": "KinematicBody2D",
"class": "Paddle",
"language": "GDScript",
"path": "res://scenes/paddle/Paddle.gd"
}, {
"base": "Node",
"class": "PaddleController",
"language": "GDScript",
"path": "res://scenes/controller/PaddleController.gd"
}, {
"base": "InputReader",
"class": "PlayerInput",
"language": "GDScript",
"path": "res://scripts/input/PlayerInput.gd"
}, {
"base": "Area2D",
"class": "PowerUp",
"language": "GDScript",
"path": "res://scenes/powerups/PowerUp.gd"
}, {
"base": "StaticBody2D",
"class": "Wall",
"language": "GDScript",
"path": "res://scenes/worlds/Wall.gd"
} ]
_global_script_class_icons={
"Ball": "",
"InputReader": "",
"Paddle": "",
"PaddleController": "",
"PlayerInput": "",
"PowerUp": "",
"Wall": ""
}
[WAT]
Test_Directory="res://tests"
Results_Directory="res://tests/results/WAT"
Minimize_Window_When_Running_Tests=false
TestStrategy={
"repeat": 1,
"strategy": "RunAll"
}
Tags=PoolStringArray( )
Display=8
[application]
config/name="ping-pong"
run/main_scene="res://scenes/Game.tscn"
config/icon="res://icon.png"
[display]
window/size/width=256
window/size/height=256
window/size/test_width=1469
window/size/test_height=512
window/stretch/mode="2d"
window/stretch/aspect="keep"
[editor_plugins]
enabled=PoolStringArray( )
[importer_defaults]
texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}
[input]
move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null)
]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null)
]
}
start={
"deadzone": 0.5,
"events": [ Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777217,"unicode":0,"echo":false,"script":null)
]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null)
]
}
join={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":32,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null)
]
}
[layer_names]
2d_physics/layer_1="objects"
2d_physics/layer_2="player"
2d_physics/layer_3="ball"
2d_physics/layer_4="player_wall"
2d_physics/layer_5="enemy_hurtbox"
2d_physics/layer_6="bounce"
[rendering]
environment/default_clear_color=Color( 0.137255, 0.156863, 0.180392, 1 )
environment/default_environment="res://default_env.tres"