From 7d5a1a083f8cb47ea6fcab7596f6b87ddba79186 Mon Sep 17 00:00:00 2001 From: sakurawald Date: Tue, 16 Jul 2024 01:16:41 +0800 Subject: [PATCH] fix: wiki typo --- .../java/io/github/sakurawald/config/model/ConfigModel.java | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/src/main/java/io/github/sakurawald/config/model/ConfigModel.java b/src/main/java/io/github/sakurawald/config/model/ConfigModel.java index e1697d501..201d3afeb 100644 --- a/src/main/java/io/github/sakurawald/config/model/ConfigModel.java +++ b/src/main/java/io/github/sakurawald/config/model/ConfigModel.java @@ -422,8 +422,9 @@ The dict to define how laggy a type(entity/entity_block) should be. After you installed `luckperms` mod, just issue `/lp group default meta setprefix [awesome]` to assign prefix. Don't forget to change the format of `Chat module`, and issue `/fuji reload` - You can insert `item`, `inv` and `ender` to display your `item in your hand`, `your inventory` and `your enderchest` - - You can insert `@Steve` to mention another player. + - You can insert `Steve` to mention another player named `Steve`. - You can insert `pos` to show the position. + - You can use `markdown language` to define simple format. - You can use `mini-message language` to define complex format. See: https://docs.advntr.dev/minimessage/format.html @@ -461,7 +462,7 @@ public class History { } @Documentation(""" - If you insert `@Steve` in chat message, then the player named `Steve` will get audio mention. + If you insert `Steve` in chat message, then the player named `Steve` will get audio mention. """) public class MentionPlayer { public String sound = "entity.experience_orb.pickup";