-
Notifications
You must be signed in to change notification settings - Fork 0
/
character_maleAdventurer_sheet.xml
47 lines (47 loc) · 3.04 KB
/
character_maleAdventurer_sheet.xml
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
<TextureAtlas imagePath="character_maleAdventurer_sheet.png">
<SubTexture name="idle" x="0" y="0" width="96" height="128"/>
<SubTexture name="jump" x="96" y="0" width="96" height="128"/>
<SubTexture name="fall" x="192" y="0" width="96" height="128"/>
<SubTexture name="duck" x="288" y="0" width="96" height="128"/>
<SubTexture name="hit" x="384" y="0" width="96" height="128"/>
<SubTexture name="climb0" x="480" y="0" width="96" height="128"/>
<SubTexture name="climb1" x="576" y="0" width="96" height="128"/>
<SubTexture name="cheer0" x="672" y="0" width="96" height="128"/>
<SubTexture name="cheer1" x="768" y="0" width="96" height="128"/>
<SubTexture name="back" x="0" y="128" width="96" height="128"/>
<SubTexture name="slide" x="96" y="128" width="96" height="128"/>
<SubTexture name="interact" x="192" y="128" width="96" height="128"/>
<SubTexture name="switch0" x="288" y="128" width="96" height="128"/>
<SubTexture name="switch1" x="384" y="128" width="96" height="128"/>
<SubTexture name="kick" x="480" y="128" width="96" height="128"/>
<SubTexture name="side" x="576" y="128" width="96" height="128"/>
<SubTexture name="shove" x="672" y="128" width="96" height="128"/>
<SubTexture name="shoveBack" x="768" y="128" width="96" height="128"/>
<SubTexture name="talk" x="0" y="256" width="96" height="128"/>
<SubTexture name="attackKick" x="96" y="256" width="96" height="128"/>
<SubTexture name="hang" x="192" y="256" width="96" height="128"/>
<SubTexture name="hold" x="288" y="256" width="96" height="128"/>
<SubTexture name="show" x="384" y="256" width="96" height="128"/>
<SubTexture name="behindBack" x="480" y="256" width="96" height="128"/>
<SubTexture name="run0" x="576" y="256" width="96" height="128"/>
<SubTexture name="run1" x="672" y="256" width="96" height="128"/>
<SubTexture name="run2" x="768" y="256" width="96" height="128"/>
<SubTexture name="attack0" x="0" y="384" width="96" height="128"/>
<SubTexture name="attack1" x="96" y="384" width="96" height="128"/>
<SubTexture name="attack2" x="192" y="384" width="96" height="128"/>
<SubTexture name="think" x="288" y="384" width="96" height="128"/>
<SubTexture name="down" x="384" y="384" width="96" height="128"/>
<SubTexture name="drag" x="480" y="384" width="96" height="128"/>
<SubTexture name="hurt" x="576" y="384" width="96" height="128"/>
<SubTexture name="wide" x="672" y="384" width="96" height="128"/>
<SubTexture name="rope" x="768" y="384" width="96" height="128"/>
<SubTexture name="walk0" x="0" y="512" width="96" height="128"/>
<SubTexture name="walk1" x="96" y="512" width="96" height="128"/>
<SubTexture name="walk2" x="192" y="512" width="96" height="128"/>
<SubTexture name="walk3" x="288" y="512" width="96" height="128"/>
<SubTexture name="walk4" x="384" y="512" width="96" height="128"/>
<SubTexture name="walk5" x="480" y="512" width="96" height="128"/>
<SubTexture name="walk6" x="576" y="512" width="96" height="128"/>
<SubTexture name="walk7" x="672" y="512" width="96" height="128"/>
<SubTexture name="fallDown" x="768" y="512" width="96" height="128"/>
</TextureAtlas>