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Create simple_pygame.py
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simple_pygame.py

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# Simple pygame program
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# Import and initialize the pygame library
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import pygame
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pygame.init()
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# Set up the drawing window
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screen = pygame.display.set_mode([500, 500])
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# Run until the user asks to quit
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running = True
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while running:
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# Did the user click the window close button?
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for event in pygame.event.get():
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if event.type == pygame.QUIT:
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running = False
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# Fill the background with white
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screen.fill((255, 255, 255))
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# Draw a solid blue circle in the center
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pygame.draw.circle(screen, (0, 0, 255), (250, 250), 75)
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# Flip the display
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pygame.display.flip()
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# Done! Time to quit.
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pygame.quit()

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