DragonBones skeleton animation resources are data formats that exported by DragonBones editor (Support for DragonBones v5.6.2 and below).
DragonBones skeleton animation resources are:
Using DragonBones skeleton animation resources in a scene requires two steps:
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Create a node and add the DragonBones component, which can be implemented in three ways:
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Set Atlas for DragonBones Components
Drag the Atlas data from the Assets to the Dragon Atlas Asset property of the DragonBones component:
In order to improve the efficiency of resource management, it is recommended to import the resource file stored in a separate directory, do not mix with other resources.