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Unreal Engine 4.26.2 Oculus Quest 2 MacBook Pro integration issue #29

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Benvolio40 opened this issue Nov 10, 2021 · 0 comments
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@Benvolio40
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Hello,
I am running a UE4 4.26.2 on a MacBook Pro and have followed all the step to start developing VR games with an Oculus Quest 2 but cannot seem to get the VR Preview to work to test the editor. I am not interested in packaging the project or launching it yet because I want to make the game first. I've watched every tutorial on YouTube and I am not sure what I am missing in order to view the editor in the oculus headset.
MacBook Pro specs macOS Catalina 10.15.6
Intel Iris Plus Graphics 645 1536 MB
Android Studio 3.5.3
Unreal Engine 4.26.2
Oculus Developer synced by USB-C
Oculus App synced to device as well on my phone and in developer mode.
ADB installed

UE4 editor formatted and compiled sucessfully for Android and plugin for oculus working. I can view the device under launch but the VR preview button is greyed out so I cannot test the device. I have also tried airlink and that wasn't successful either.

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