Changelog
- Closes the #9 (Ability to control X and Y axes separately for smoothing settings.)
func DefaultSmoothOptions() *SmoothOptions { return &SmoothOptions{ LerpSpeedX: 0.09, LerpSpeedY: 0.09, SmoothDampTimeX: 0.2, SmoothDampTimeY: 0.2, SmoothDampMaxSpeedX: 1000.0, SmoothDampMaxSpeedY: 1000.0, } }
- Refactoring