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We have been using libui with it's c-binding/cgo which works, but has been less than optional. Mostly the cross-building for platforms remains a huge PITA. There have been developments in the last years, which we could take a look at.
We have been using libui with it's c-binding/cgo which works, but has been less than optional. Mostly the cross-building for platforms remains a huge PITA. There have been developments in the last years, which we could take a look at.
Or if we stick to cgo, the qt binding seems still a lot more powerful:
Or custom Windows support, as this is one of our main targets:
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