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FlamePage.qml
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FlamePage.qml
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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
** * Redistributions of source code must retain the above copyright
** notice, this list of conditions and the following disclaimer.
** * Redistributions in binary form must reproduce the above copyright
** notice, this list of conditions and the following disclaimer in
** the documentation and/or other materials provided with the
** distribution.
** * Neither the name of The Qt Company Ltd nor the names of its
** contributors may be used to endorse or promote products derived
** from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/
import QtQuick 2.0
BasePage {
color: "black"
lightContent: true
//! [0]
MultiPointTouchArea {
anchors.fill: parent
minimumTouchPoints: 1
maximumTouchPoints: 5
touchPoints: [
TouchPoint { id: touch1 },
TouchPoint { id: touch2 },
TouchPoint { id: touch11 },
TouchPoint { id: touch21 },
TouchPoint { id: touch31 }
]
}
//! [0]
//! [1]
ParticleFlame {
color: "red"
emitterX: touch1.x
emitterY: touch1.y
emitting: touch1.pressed
}
//! [1]
ParticleFlame {
color: "green"
emitterX: touch2.x
emitterY: touch2.y
emitting: touch2.pressed
}
ParticleFlame {
color: "yellow"
emitterX: touch11.x
emitterY: touch11.y
emitting: touch11.pressed
}
ParticleFlame {
color: "blue"
emitterX: touch21.x
emitterY: touch21.y
emitting: touch21.pressed
}
ParticleFlame {
color: "violet"
emitterX: touch31.x
emitterY: touch31.y
emitting: touch31.pressed
}
}