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Sword Fight.cpp
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Sword Fight.cpp
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#include <iostream>
#include <cstdlib>
using namespace std;
int main() {
int hp =100, mana=200, strength , Dextenity ,dgchance, nstrength , nhp, pdamage, fdamage , dngchance;
char enter;
string playername;
srand(time(0));
strength = rand() % 20 + 1;
Dextenity = rand() % 20 + 1;
dgchance = 25 + Dextenity / 2;
pdamage = 20 + strength * 12;
nstrength = 20 + rand() %21;
nhp = rand() % 601 + 400;
dngchance = 20;
cout << "welcome in the shadow world" << endl;
cout << "please Enter your name: ";
cin >> playername;
//task 2
system("CLS");
cout << "Player Information" << endl;
cout << endl;
cout << "Player Name: ";
cout << playername << endl;
cout << "HP: ";
cout << hp<< endl;
cout << "Mana: ";
cout << mana<< endl;
cout << "strength: ";
cout << strength << endl;
cout << "Dextenity: ";
cout << Dextenity << endl;
cout << "Damage: " << pdamage << endl;
cout << "Dodge Chance: " << dgchance << endl;
// ------------------------------------NPC-----------------------------
cout << "NPC" << endl;
cout << endl;
cout << "Name; Gaint Slug " << endl;
cout << "HP: " << nhp << endl;
cout << "Strength: " << nstrength << endl;
cout << "Damage: " << nstrength * 2 + 10 << endl;
cout << "Dodge: "<< dngchance << endl;
system("pause");
system("CLS");
//Task 3
cout << "----------fight begins----------" << endl;
int achance, dchance;
achance = rand() % 100 + 1;
fdamage = rand() % pdamage + 1;
if (achance > 55)
{
cout << "You attacked Gaint slug" << endl;
if (achance> dgchance)
{
cout << "Damage:" << pdamage << endl;
}
else
{
cout << "-Gaint slug dodged the attack-";
}
}
else
{
cout << "Gaint slug attacked you" << endl;
if (achance> dngchance)
{
cout << "Damage:" << pdamage << endl;
}
else
{
cout << "-You dodged the attack-";
}
}
return 0;
}