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Fix Infinite looping when shotgun drops events #32

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jcytryn opened this issue Jun 27, 2013 · 0 comments
Open

Fix Infinite looping when shotgun drops events #32

jcytryn opened this issue Jun 27, 2013 · 0 comments

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@jcytryn
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jcytryn commented Jun 27, 2013

We're finding that our instance of shotgun will often skip many event ids in the event log. However, the shotgunEvents daemon currently makes the assumption that a drop just indicates inactivity in the daemon. The result is each time a dropped id exists within a batch of batch_size (e.g. 500), it will infinitely loop over those 500 events until the 5 minute timeout happens. This should be fixed to do some sort of check against shotgun such that older events (beyond some threshold) should not be added to the backlog.

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