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Games Baker (Beta) gives errors #187

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joschy3D opened this issue Mar 28, 2020 · 3 comments
Open

Games Baker (Beta) gives errors #187

joschy3D opened this issue Mar 28, 2020 · 3 comments

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@joschy3D
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Hi,
I'm using Houdini 18.0.391 Indie with the labs dev tools 391.
Error when I try to bake:
Error | Error rendering child: /out/games_baker1/shell5

Error in the shell5 node:

Error Python error: Traceback (most recent call last):File "", line 1, in File "opdef:/labs::Driver/games_baker::2.0?PythonModule", line 20, in set_current_meshAttributeError: 'NoneType' object has no attribute 'path'

I have only a Target Mesh (Low) loaded to bake the cd attribute to a texture
FlowMap.zip

@Polyrhythm
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+1, same problem, same Houdini version except mine is commercial

@Polyrhythm
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The code that errors is here:
https://github.com/sideeffects/SideFXLabs/blob/65b392c17f51afbc658ce84a0f12add39f253dd9/otls/games_baker.hda/labs_8_8Driver_1games__baker_8_82.0/PythonModule#L20

It seems to expect both a source and target mesh. If you set the source and target mesh to be the same in your example, @joschy3D, you can get the baking to work as you want, I think.

@joschy3D
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joschy3D commented Apr 7, 2020

yep, that's solve it :) Thank you

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