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Hi,
I'm using Houdini 18.0.391 Indie with the labs dev tools 391.
Error when I try to bake:
Error | Error rendering child: /out/games_baker1/shell5
Error in the shell5 node:
Error
Python error: Traceback (most recent call last):File "", line 1, in File "opdef:/labs::Driver/games_baker::2.0?PythonModule", line 20, in set_current_meshAttributeError: 'NoneType' object has no attribute 'path'
I have only a Target Mesh (Low) loaded to bake the cd attribute to a texture FlowMap.zip
The text was updated successfully, but these errors were encountered:
It seems to expect both a source and target mesh. If you set the source and target mesh to be the same in your example, @joschy3D, you can get the baking to work as you want, I think.
Hi,
I'm using Houdini 18.0.391 Indie with the labs dev tools 391.
Error when I try to bake:
Error | Error rendering child: /out/games_baker1/shell5
Error in the shell5 node:
I have only a Target Mesh (Low) loaded to bake the cd attribute to a texture
FlowMap.zip
The text was updated successfully, but these errors were encountered: