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When playing as a human client, if run out of time a fatal message is sent from the server.
The error message currently is confusing due to a lack of a string.format call. However fixing this causes the error to disappear after about a second, which is less useful.
In addition, when a game ends (or you timeout). the ticker should stop ticking. It might be good to update the player pane that they timedout as well.
The text was updated successfully, but these errors were encountered:
When playing as a human client, if run out of time a fatal message is sent from the server.
The error message currently is confusing due to a lack of a string.format call. However fixing this causes the error to disappear after about a second, which is less useful.
In addition, when a game ends (or you timeout). the ticker should stop ticking. It might be good to update the player pane that they timedout as well.
The text was updated successfully, but these errors were encountered: