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Human client mode - tick enemy turns down in time #28

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JacobFischer opened this issue Apr 30, 2017 · 0 comments
Open

Human client mode - tick enemy turns down in time #28

JacobFischer opened this issue Apr 30, 2017 · 0 comments
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@JacobFischer
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Currently, only the human player's time ticks when it is there turn.

In addition to fixing #12 this should be fixed as well, though it is a separate issue, hence this.

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