I'm having a bit of trouble with the resolution spoofing patch - the higher resolutions are not showing up in my settings. Maybe I'm just dumb but how exactly should it work?
Edit: Upon further experimentation it seems to load in very inconsistently. At first I though it to be some sort of incompatibility with LD's original smooth patch (not the one available in S3SS); when I set the delay of smooth patch to 150000 it allowed the resolution spoofer to load normally a couple of times before that stopped working too, so I disabled LD's patch from its config file but the resolution spoofer is still not loading.
I should also note another small issue with the patch - S3SS's ui scales down making it unusable while playing on a higher resolution (Reshade's ui for example doesn't have this issue and remains a consistent size)
I'm having a bit of trouble with the resolution spoofing patch - the higher resolutions are not showing up in my settings. Maybe I'm just dumb but how exactly should it work?
Edit: Upon further experimentation it seems to load in very inconsistently. At first I though it to be some sort of incompatibility with LD's original smooth patch (not the one available in S3SS); when I set the delay of smooth patch to 150000 it allowed the resolution spoofer to load normally a couple of times before that stopped working too, so I disabled LD's patch from its config file but the resolution spoofer is still not loading.
I should also note another small issue with the patch - S3SS's ui scales down making it unusable while playing on a higher resolution (Reshade's ui for example doesn't have this issue and remains a consistent size)