diff --git a/src/roundups/674.md b/src/roundups/674.md new file mode 100644 index 00000000..c08a7b88 --- /dev/null +++ b/src/roundups/674.md @@ -0,0 +1,241 @@ +[_template]: ../templates/roundup.html +[date]: / "2023-04-20 09:28:00" +[modified]: / "2023-04-20 10:36:00" +[published]: / "2023-04-20 11:59:00" +[description]: / "The latest news covering the Haxe community, featuring upcoming talks, the latest HaxeLib releases, game previews and lots more!" +[contributor]: https://twitter.com/teormech "Alexander Hohlov" + +# Haxe Roundup 674 + +Welcome to the latest edition of the Haxe Roundup. [Haxe](http://haxe.org/?ref=haxe.io) is a high level, strictly typed programming language and cross-compiler. + +## Community Updates + +### News and Articles + +- `[events/upcoming]` The next Haxe Roundup _Roundup_ [event](https://discord.com/events/162395145352904705/1096198797362745355) over on Discord is scheduled for Sunday 23rd April 18:30. +- What's next [for Northgard?](https://store.steampowered.com/news/app/466560/view/3727331670931048997) +- [Perilous Icons](https://www.patreon.com/posts/perilous-icons-81512739) new generator by [Oleg Dolya](https://twitter.com/watawatabou/status/1646919738226794510). +- Three new guides for Ceramic about [Scenes](https://ceramic-engine.com/guides/scenes/), [Observables](https://ceramic-engine.com/guides/observables/) and [State Machines](https://ceramic-engine.com/guides/state-machines/) by Jérémy Faivre. +- Josh Tynjala is going to blog about some of the new features coming to OpenFL, with devlog `#1` about [Weak event listeners](https://joshblog.net/2023/openfl-devlog-weak-event-listeners/). +- `[devlog]` Dead Cells [Update 34](https://store.steampowered.com/news/app/588650/view/6438500527887133181) - Clean Cut moves into beta. +- `[devlog]` New funkin blog - [Week of 2023/04/14](https://funkin.me/blog/2023-04-16/): Shoutouts da greenhouse edition. +- :pushpin: Logo has been working on a [list of people](https://gist.github.com/logo4poop/fadba8956b7196d61a865e8f47cffe43) in the Haxe community on open platforms such as Mastodon. +- :pushpin: [Haxe.Social](https://haxe.social/) is a new _unofficial_ Akkoma instance for Haxe developers and projects. + +##### _In case you missed it_ + +- Haxe `4.3.0` is here! Here's what you need to know [article](https://www.elitemastereric.com/Haxe-430/) by EliteMasterEric. :star2: +- New interop features with Hxcpp and Haxe `4.3.0` [article](https://blog.aidanlee.uk/hxcpp-430/) by Aidan Lee. :star2: +- Help creating a macro to forward operator overloads is [partially solved](https://community.haxe.org/t/help-creating-a-macro-to-forward-operator-overloads-solved/3925/2?u=skial). +- A guide that explains how to use [Filters](https://ceramic-engine.com/guides/filters/) in Ceramic by [Jérémy Faivre](https://twitter.com/jeremyfaivre/status/1645524289385365519). +- Re-announcing Defender's Quest 2 (Art & Trailer Reveal!) [article](https://www.fortressofdoors.com/re-announcing-defenders-quest-2/) by Lars Doucet. +- ⛏️[Cave/Glade Generator `2.0.2`](https://www.patreon.com/posts/81354493): Water by [Oleg Dolya](https://twitter.com/watawatabou/status/1645837168579837952). +- PickHaxe for Minecraft [post](https://www.elitemastereric.com/PickHaxe/) by EliteMasterEric, with some [screen shots](https://discord.com/channels/162395145352904705/162664383082790912/1094141683060461599) posted over on the [Haxe Discord] server targeting Fabric or Forge. +- Wartales `1.0` is [out now!](https://store.steampowered.com/news/app/1527950/view/3718325557403101852) +- `[devlog]` Dead Cells new alpha patch [released](https://store.steampowered.com/news/app/588650/view/3718326191612378557). +- `[devlog]` New funkin blog - [Week Of 2023/04/07](https://funkin.me/blog/2023-04-08/): GOOD FRIDAY. + +### Videos & Music + +- Supercharge Your Code with Haxe `4.3.0`'s Incredible New Features [video](https://www.youtube.com/watch?v=0J1NkBIzKdw) by Richard Oliver Bray. :star: +- Learn the [Blue programming language](https://github.com/SteveStudios/Blue) - Introduction and Methods [video](https://www.youtube.com/watch?v=iwkKahtgO3w). +- Building a simple game in Armory 3D - Beginners tutorial [part 1](https://www.youtube.com/watch?v=4j58m23mlSE). +- Game Career Seminar: [Micro-Postmortems: 'Casual Birder', 'ValiDate', and 'Heck Deck'](https://www.gdcvault.com/play/1029111/Game-Career-Seminar-Micro-Postmortems) where [torcado](https://twitter.com/torcado/status/1647055891697393664) talked about Heck Deck's development and turned it into a pseudo-lecture on how to make interesting games. :star: +- :memo: _Add a [video](https://github.com/skial/haxe.io/labels/video) related to Haxe_. + +##### _In case you missed it_ + +- Welcome to the HaxeUp 2023 at Shiro Games - Simon Krajewski & Nicolas Cannasse [video](https://www.youtube.com/watch?v=L_MNcf9IUvk). +- Haxe Spring Report by Simon Krajewski [video](https://www.youtube.com/watch?v=lkpoTcHKjSE). +- Performance Haxe in "Dune: Spice Wars" by Tom Rethaller [video](https://www.youtube.com/watch?v=pZcKyqLcjzc). +- Creating Indie Games: An Overview of the Shiro Tech Stack by Nicolas Cannasse [video](https://www.youtube.com/watch?v=gazZSJFGnck). +- Wartales Official Release [Trailer](https://www.youtube.com/watch?v=NIA33XOkv_s). +- All types of movement explained in Armory 3D [video](https://www.youtube.com/watch?v=uYUAeMlm9a0). +- All physics movement explained in Armory 3D [video](https://www.youtube.com/watch?v=f58limisAK0). + +### Jobs, Bounties + +- :memo: _Add an [available job](https://github.com/skial/haxe.io/labels/jobs) involving Haxe_. + +#### Looking for work + +- [Alex Johansson](https://twitter.com/alexvscoding/status/1621139055282126849) is looking for a part time/contractor role. +- [Rudy Geslin](https://github.com/kLabz) is available for freelance work. + +#### Job listings + +- Backend Haxe devs wanted to make PVP deltarune fangame [listing](https://community.haxe.org/t/paid-work-looking-for-backend-haxe-developpers-to-make-a-pvp-deltarune-fangame-positions-open/3902?u=skial). +- Ysbryd Games is looking for HaxePunk porters for a [potential future title](https://community.haxe.org/t/ysbryd-games-is-looking-for-haxepunk-porters-for-a-potential-future-title/3894?u=skial). +- [Sean James McKenzie](https://twitter.com/baconandgames/status/1620835229937307653) of Armor Games Studios is looking for a team experienced in porting Haxe games to console. +- Corrun is looking for an experienced [Haxe programmer](https://community.haxe.org/t/paid-work-looking-for-an-experienced-haxe-programmer-to-make-a-deltarune-engine/3793?u=skial) to make a deltarune engine. + +#### Bounties + +- Armory3D [bounties](https://github.com/armory3d/armory/labels/bounty) are available. +- Keep an eye on the [Funkin Bounties](https://github.com/FunkinCrew/funkinBounties) repo for future items. +- Basic Platformer Pathfinding AI for HaxeFlixel `$150` [bounty](https://github.com/chosencharacters/squidBounties/issues/5). +- [Squidly](https://twitter.com/squuuidly/status/1243925472121151488) has opened up [a bounties page](https://github.com/chosencharacters/squidBounties) for HaxeFlixel features. + +### Product Releases & Announcements + +- Via the [Haxe Discord] server, [Prexot](https://discord.com/channels/162395145352904705/1020075437080191096/1096817630628818945) submitted and published new version of [Rhythm Magus](https://www.newgrounds.com/portal/view/880921?updated=1681571789). + +##### _In case you missed it_ + +- Bring It On! [`0.8` City Streets](https://axolstudio.itch.io/bring-it-on/devlog/515169/v08-city-streets) has been released, plus [`0.8.1`](https://axolstudio.itch.io/bring-it-on/devlog/515544/v081-minor-fixes) & [`0.8.4`](https://axolstudio.itch.io/bring-it-on/devlog/515823/v084-more-bug-fixes) which helps with performance & bug fixing. + +### Previews & Demos + +#### Open Source + +##### Community Previews + +- Freestyle Engine Updates by [Rapper GF | Freestyle Dev](https://twitter.com/Rapper_GF_Dev): + * Freestyle Engine [Dev Build : 008](https://twitter.com/Rapper_GF_Dev/status/1646428910710583296)! Videos are now playable as instrumental tracks. + * [The minimum specs for the engine](https://twitter.com/Rapper_GF_Dev/status/1647288817030684673) are an i3 core duo @ 2.1GHZ or equivalent. + +##### Via the [Haxe Discord] server + +- m0rkeulv is trying to [bring some new life](https://discord.com/channels/162395145352904705/1096816414880440560/1096816414880440560) to the old Haxe IntelliJ plugin. Try [the latest beta](https://github.com/HaxeFoundation/intellij-haxe/releases). +_Note: This plugin has not been worked on for the last 2.5 years or so, so support for the more recent Haxe features are still missing, but will hopefully be added in the not too distant future._ + +##### _Git Repos_ + +- [Ceramic `1.1.1`](https://github.com/ceramic-engine/ceramic/releases/tag/v1.1.1) minor release. +- [nme `6.3.26`](https://github.com/haxenme/nme/releases/tag/v6.3.26) has been released. +- [sfxr-hx `git`](https://github.com/jobf/sfxr-hx) - Sfxr in pure Haxe. +- [haxe-functional `git`](https://github.com/imfi-jz/haxe-functional) - Tools for writing Haxe code in the functional programming paradigm. +- [reflaxe.CSharp `git`](https://github.com/RobertBorghese/reflaxe.CSharp) - A remake of the Haxe/C# target written entirely within Haxe using Reflaxe. :star2: +- _Check out the latest open source Haxe projects over on [GitHub][latest github]_. + +#### Closed Source + +- A preview of [the virtual keyboard](https://twitter.com/bojjenclon/status/1647755065778745345) by Cornell Daly. +- New quick video from Renaine - _you guys thought [I was joking](https://twitter.com/squuuidly/status/1646520466180558848)_. +- A [little sneak peek](https://twitter.com/DuneSpiceWars/status/1647969044748726275) at the upcoming tutorials menu from [Dune: Spice Wars](https://store.steampowered.com/app/1605220/Dune_Spice_Wars/). +- New Starfox 🐸🐰🦅🦊 remake updates by SnkyGames: + * [Venom wall](https://twitter.com/SnkyGames/status/1646544360144502795). + * Solved i-frames, [electric guitar time!](https://twitter.com/SnkyGames/status/1646573330944741377) + * [Mesh deformation](https://twitter.com/SnkyGames/status/1646981728576077826), + * [Arwing to Walker transform](https://twitter.com/SnkyGames/status/1648375912809873422). + +### _Some_ Library Releases + +- [flixel-window `1.1.0-beta`](https://lib.haxe.org/p/flixel-window) +- [hxopenal `1.0.0`](https://lib.haxe.org/p/hxopenal) +- [intl `0.9.0`](https://lib.haxe.org/p/intl) +- [deepnightLibs `1.0.77`](https://lib.haxe.org/p/deepnightLibs) +- [hxdiscord_rpc `1.0.5`](https://lib.haxe.org/p/hxdiscord_rpc) +- [hxwren `1.0.1`](https://lib.haxe.org/p/hxwren) +- [pirhana `1.1.25`](https://lib.haxe.org/p/pirhana) +- [hxlua `1.4.0`](https://lib.haxe.org/p/hxlua) +- [vision `1.3.1`](https://lib.haxe.org/p/vision) +- [free_mobile `1.2.0`](https://lib.haxe.org/p/free_mobile) +- [jsasync `1.3.1`](https://lib.haxe.org/p/jsasync) +- _Check out the [most recent library releases](https://lib.haxe.org/recent/) on HaxeLib_. + +### People & Projects to support + +- [Axol Studio](https://axolstudio.com/) is a small independent game development studio, making games with and contributing to HaxeFlixel. +- [Funkin' Crew](https://ninja-muffin24.itch.io/funkin) is making Friday Night Funkin', a cartoon rhythm gaming excellence. +- [Patrick](https://www.patreon.com/gepatto) is creating Raspberry Pi 4 support for Haxe/Lime/OpenFL/HaxeFlixel. +- [Josh Tynjala](https://github.com/sponsors/joshtynjala) is working on Feathers UI — open source, cross-platform UI components built with OpenFL. +- [Pavel Alexandrov](https://ko-fi.com/yanrishatum) is primarily contributing to the Heaps engine and is the creator of format-tiled library. +- [Ian Harrigan](https://github.com/sponsors/ianharrigan) is working on primarily HaxeUI, as well as hxArduino & hxWebSockets. +- [Kaelan Evans](https://github.com/sponsors/kevansevans) is working on HxDoom, a Haxe adaption of Doom. +- [Richard Oliver Bray](https://ko-fi.com/richardoliverbray) is teaching people the things he's learnt, like React, Typescript and Haxe. +- [Alexander Gordeyko](https://www.patreon.com/axgord) is developing [Pony](https://github.com/AxGord/Pony), a Haxe open-cross-library. +- [Andy Li](https://github.com/users/andyli/sponsorship) is working around the Haxe ecosystem: CI, packaging, docs and learning materials. +- [Kevin Leung](https://www.patreon.com/kevinresol) is creating open source software libraries. +- [Robert Konrad](https://www.patreon.com/RobDangerous), the Kha author, is creating Programming Toolkits. +- [OpenFL](https://www.patreon.com/openfl) is creating free open source software. +- [HaxeUI](https://www.patreon.com/haxeui) is creating an open source user interface libraries. +- [HaxeFlixel](https://www.patreon.com/haxeflixel) is creating an open source, cross platform 2D game engine. +- [Slava Ra](https://www.patreon.com/slavara) is creating improvements for FlashDevelop and HaxeDevelop. +- [Mark Knol](https://www.patreon.com/markknol) is working on Haxe and its documentation. +- [Dan Korostelev](https://www.patreon.com/nadako) is working on the Haxe compiler. + +## Updates from the Haxe core + +### Current Proposals & Discussions + +- Add support for Extension of Abstracts [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/109). +- Add Shading [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/108) with alt [macro solution](https://github.com/HaxeFoundation/haxe-evolution/pull/108#issuecomment-1500970329). +- Add package alias [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/105). +- Add Integer data types [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/101). +- Add Trailing Block Expressions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/100). +- Add Caller Tracking [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/99). +- Add Traits [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/98). +- Add Constructor `this.arg` syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/97). +- Add new syntax for getters & setters inspired by the `C#` property syntax [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/96). +- Add a type for meaningless values (similar to unit type) [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/95). +- Add better Overload Support [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/93). +- Add Static Extension Meta Functions [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/91). +- Add `enum abstract` over `enum` [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/87), plus [clarification](https://github.com/HaxeFoundation/haxe-evolution/pull/87#issuecomment-935339089). +- Add Enum abstract instances [proposal](https://github.com/HaxeFoundation/haxe-evolution/pull/86). +- `[RFC]` Xml Dsl's [discussion](https://github.com/HaxeFoundation/haxe-evolution/issues/60). +- Add [Default values for enum parameters](https://github.com/HaxeFoundation/haxe-evolution/issues/27). +- :memo: _Do you have an idea to improve Haxe? Consider [creating a proposal]._ + +### Core Changes + +72~ updates have been made to Haxe in the [last week][last week newurl]. + +- `[jvm]` Exception attribute is broken [fixed](https://github.com/HaxeFoundation/haxe/issues/11140). +- Support deprecation for defines [merged](https://github.com/HaxeFoundation/haxe/pull/11137). +- Rework error handling [merged](https://github.com/HaxeFoundation/haxe/pull/11136). +- `[haxelib]` Define `lib.name` [for Haxe `v5`](https://github.com/HaxeFoundation/haxelib/issues/600). +- Default value expressions (default operator and/or literal) [request](https://github.com/HaxeFoundation/haxe/issues/11138). +- Exponential increase in generated code size due to array matching [issue](https://github.com/HaxeFoundation/haxe/issues/11145). +- Possible null coalescing operator priority error [fixed](https://github.com/HaxeFoundation/haxe/issues/11144). +- Namespace message reporting defines for `4.3` bugfix [merged](https://github.com/HaxeFoundation/haxe/pull/11142). +- Rework extractors [merged](https://github.com/HaxeFoundation/haxe/pull/11141). +- `[macro]` Custom target [merged](https://github.com/HaxeFoundation/haxe/pull/11128#event-9047480754) with [config sample](https://github.com/HaxeFoundation/haxe/pull/11128#issuecomment-1508237137) code using `Compiler.setPlatformConfiguration`. +- Typing order error with generic and specific import order [issue](https://github.com/HaxeFoundation/haxe/issues/11152). +- `[cpp]` Generate Typed Functions [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11151) with [micro benchmark results](https://github.com/HaxeFoundation/haxe/pull/11151#issuecomment-1511185966). :star: +- `[nullsafety]` Fix null-safety locals after if/while [pull request](https://github.com/HaxeFoundation/haxe/pull/11150). +- Allow boolean operators in patterns [pull request](https://github.com/HaxeFoundation/haxe/pull/11157). +- Should default type parameters abide by imports? [issue](https://github.com/HaxeFoundation/haxe/issues/11161). +- Turn TSwitch into a record [merged](https://github.com/HaxeFoundation/haxe/pull/11160). +- `[tests]` Compilation server vs `defineModule`/`defineType` [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11159). :star: +- `[macro]` Add `TypeTools.toBaseType()` [merged](https://github.com/HaxeFoundation/haxe/pull/11153). +- Rework module resolution [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11168). + +##### _In case you missed it_ + +- `[cpp]` Replace `<::cpp::Int64>` with `< ::cpp::Int64>` to fix template errors [pull request](https://github.com/HaxeFoundation/hxcpp/pull/1040). +- `[cpp]` Reenable objc extern tests [merged](https://github.com/HaxeFoundation/haxe/pull/11123). +- `[nullsafety]` Null-safe `Type.getClass` [merged](https://github.com/HaxeFoundation/haxe/pull/11115). +- `[nullsafety]` Detect nulls in structs [pull request](https://github.com/HaxeFoundation/haxe/pull/11099). +- Macro static local var not working [fixed](https://github.com/HaxeFoundation/haxe/issues/11096). +- `[neko]` Optimise BytesBuffer length field [pull request](https://github.com/HaxeFoundation/haxe/pull/11090). +- `[neko]` Optimise BytesBuffer length field [merged](https://github.com/HaxeFoundation/haxe/pull/11090). +- `[haxelib]` Lose `hx3compat` dependency [issue](https://github.com/HaxeFoundation/haxelib/issues/598). +- `[lua]` Share metatables with other class instances [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11103). +- `[lua]` Emit class name even if not required [merged](https://github.com/HaxeFoundation/haxe/pull/11112). +- `[hxcpp]` Capture registers when compiling to Linux [fixed](https://github.com/HaxeFoundation/hxcpp/pull/776). +- `[hxcpp]` Avoid entering GCFreeZone twice [merged](https://github.com/HaxeFoundation/hxcpp/pull/758). +- `[hxcpp]` Support Android NDKs higher than 21 [merged](https://github.com/HaxeFoundation/hxcpp/pull/992). +- `[hxcpp]` Add `-std=c99` when compiling pcre2 sources [merged](https://github.com/HaxeFoundation/hxcpp/pull/1042). +- `[jvm]` Overloaded field of similar signature was already declared (on extern inline) [fixed](https://github.com/HaxeFoundation/haxe/issues/11131). +- `[macro]` Refactor `macroContext.ml` [merged](https://github.com/HaxeFoundation/haxe/pull/11130). +- Add "Custom" target [draft pull request](https://github.com/HaxeFoundation/haxe/pull/11128). :star2: + +You can get started using the latest features by downloading a [nightly build] of Haxe and see the impact the latest changes have on each target by browsing the [benchmarks] site. Head over to [OSS Insights](https://ossinsight.io/analyze/HaxeFoundation/haxe#overview) for more Haxe statistics. + +Take it easy everyone, stay safe and see you next week. :ua: + +[benchmarks]: https://benchs.haxe.org/ +[nightly build]: http://build.haxe.org +[creating a proposal]: https://github.com/HaxeFoundation/haxe-evolution +[last week]: https://github.com/search?q=closed:2023-04-13..2023-04-20+org:haxefoundation+is:closed +[last week newurl]: https://github.com/search?q=updated:%3E2023-04-13+org:haxefoundation +[latest github]: https://github.com/search?o=desc&q=created:%22%3E+2023-04-13%22+language:Haxe&s=updated&type=Repositories +[lang ranking]: https://ossinsight.io/collections/programming-language/ +[insights]: https://ossinsight.io/analyze/HaxeFoundation/haxe#overview +[Haxe Discord]: https://discordapp.com/invite/0uEuWH3spjck73Lo +[Armory Discord]: https://discord.com/invite/7jDud8R3dE +[OpenFL Discord]: https://discordapp.com/invite/tDgq8EE +[FeathersUI Discord]: https://discord.com/invite/SnJBC53 +[Deepnight Discord]: https://discord.gg/xRMdA4er