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Mob implementation #4

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skykanin opened this issue May 4, 2021 · 0 comments
Open
3 tasks

Mob implementation #4

skykanin opened this issue May 4, 2021 · 0 comments
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enhancement New feature or request

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@skykanin
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skykanin commented May 4, 2021

To start with we will want some basic mobs. It's probably sufficient to start with two kinds of mobs. One melee type and one range type mob. These mobs will need game logic to attack the player and some spawn logic so that the mobs spawn in reasonable numbers and inside the boundaries of the room.

  • Implement basic mob types
  • Implement game logic to target and attack player
  • Implement spawn logic
@skykanin skykanin added the enhancement New feature or request label May 4, 2021
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