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Copy pathstructs.go
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295 lines (247 loc) · 5.8 KB
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package layerengine
import (
"reflect"
"strings"
lua "github.com/yuin/gopher-lua"
)
type Layer struct {
Name string `key:"name"`
Description string `key:"description"`
Input []string `key:"input"`
Output []LayerOutput `key:"output"`
FnProto *lua.FunctionProto `key:"-"`
Code string `key:"-"`
}
type LayerOutput struct {
Name string `key:"name"`
Type string `key:"type"`
Description string `key:"description"`
}
type FlowInput struct {
Name string `key:"name"`
Type string `key:"type"`
Description string `key:"description"`
Optional bool `key:"optional"`
}
type Flow struct {
Name string `key:"name"`
Description string `key:"description"`
Input []FlowInput `key:"input"`
Layers []Layer `key:"layers"`
}
// Keep all structs above this line
// Mapping utilities for above structs
// MapToStruct populates the struct pointed to by v from a map[string]any,
// using each field's `key` tag to look up values in the map.
func MapToStruct(m map[string]any, v any) {
rv := reflect.ValueOf(v)
for rv.Kind() == reflect.Ptr {
if rv.IsNil() {
return
}
rv = rv.Elem()
}
if rv.Kind() != reflect.Struct {
return
}
populateStruct(m, rv)
}
func populateStruct(m map[string]any, rv reflect.Value) {
t := rv.Type()
for i := 0; i < t.NumField(); i++ {
field := t.Field(i)
if !field.IsExported() {
continue
}
tag := field.Tag.Get("key")
if tag == "" || tag == "-" {
continue
}
if idx := strings.IndexByte(tag, ','); idx >= 0 {
tag = tag[:idx]
}
val, ok := m[tag]
if !ok {
continue
}
setField(rv.Field(i), val)
}
}
func setField(fv reflect.Value, val any) {
if val == nil {
return
}
switch fv.Kind() {
case reflect.String:
if s, ok := val.(string); ok {
fv.SetString(s)
}
case reflect.Bool:
if b, ok := val.(bool); ok {
fv.SetBool(b)
}
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
switch n := val.(type) {
case int:
fv.SetInt(int64(n))
case int64:
fv.SetInt(n)
case float64:
fv.SetInt(int64(n))
}
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
switch n := val.(type) {
case uint:
fv.SetUint(uint64(n))
case uint64:
fv.SetUint(n)
case int:
fv.SetUint(uint64(n))
case float64:
fv.SetUint(uint64(n))
}
case reflect.Float32, reflect.Float64:
switch n := val.(type) {
case float64:
fv.SetFloat(n)
case int:
fv.SetFloat(float64(n))
}
case reflect.Slice:
setSlice(fv, val)
case reflect.Struct:
if m, ok := val.(map[string]any); ok {
populateStruct(m, fv)
}
case reflect.Ptr:
// opaque pointer types like *lua.FunctionProto —
// stored as-is in the map, assign directly if types match
rv := reflect.ValueOf(val)
if rv.IsValid() && rv.Type().AssignableTo(fv.Type()) {
fv.Set(rv)
}
default:
rv := reflect.ValueOf(val)
if rv.IsValid() && rv.Type().AssignableTo(fv.Type()) {
fv.Set(rv)
}
}
}
func setSlice(fv reflect.Value, val any) {
arr, ok := val.([]any)
if !ok {
return
}
elemType := fv.Type().Elem()
switch elemType.Kind() {
case reflect.String:
strs := make([]string, 0, len(arr))
for _, v := range arr {
if s, ok := v.(string); ok {
strs = append(strs, s)
}
}
fv.Set(reflect.ValueOf(strs))
case reflect.Struct:
slice := reflect.MakeSlice(fv.Type(), 0, len(arr))
for _, v := range arr {
if m, ok := v.(map[string]any); ok {
elem := reflect.New(elemType).Elem()
populateStruct(m, elem)
slice = reflect.Append(slice, elem)
}
}
fv.Set(slice)
default:
slice := reflect.MakeSlice(fv.Type(), 0, len(arr))
for _, v := range arr {
elem := reflect.New(elemType).Elem()
setField(elem, v)
slice = reflect.Append(slice, elem)
}
fv.Set(slice)
}
}
// StructToMap converts the struct (or struct pointed to by v) into a
// map[string]any, using each field's `key` tag as the map key. Fields
// tagged `key:"-"` or with no tag are skipped. This is the inverse of
// MapToStruct for round-tripping Layer/Flow values.
func StructToMap(v any) map[string]any {
rv := reflect.ValueOf(v)
for rv.Kind() == reflect.Ptr {
if rv.IsNil() {
return nil
}
rv = rv.Elem()
}
if rv.Kind() != reflect.Struct {
return nil
}
return readStruct(rv)
}
func readStruct(rv reflect.Value) map[string]any {
t := rv.Type()
out := make(map[string]any, t.NumField())
for i := 0; i < t.NumField(); i++ {
field := t.Field(i)
if !field.IsExported() {
continue
}
tag := field.Tag.Get("key")
if tag == "" || tag == "-" {
continue
}
if idx := strings.IndexByte(tag, ','); idx >= 0 {
tag = tag[:idx]
}
out[tag] = readField(rv.Field(i))
}
return out
}
func readField(fv reflect.Value) any {
switch fv.Kind() {
case reflect.String:
return fv.String()
case reflect.Bool:
return fv.Bool()
case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
return fv.Int()
case reflect.Uint, reflect.Uint8, reflect.Uint16, reflect.Uint32, reflect.Uint64:
return fv.Uint()
case reflect.Float32, reflect.Float64:
return fv.Float()
case reflect.Slice:
return readSlice(fv)
case reflect.Struct:
return readStruct(fv)
case reflect.Ptr:
// opaque pointer types like *lua.FunctionProto — return as-is
// so it survives a round-trip through MapToStruct.
if fv.IsNil() {
return nil
}
return fv.Interface()
default:
return fv.Interface()
}
}
func readSlice(fv reflect.Value) []any {
if fv.IsNil() {
return nil
}
n := fv.Len()
out := make([]any, n)
elemKind := fv.Type().Elem().Kind()
for i := 0; i < n; i++ {
ev := fv.Index(i)
switch elemKind {
case reflect.String:
out[i] = ev.String()
case reflect.Struct:
out[i] = readStruct(ev)
default:
out[i] = readField(ev)
}
}
return out
}