From 6c2b2a8a4ab7c7b0c5e18d796ccd94d09b087509 Mon Sep 17 00:00:00 2001 From: Raphael Bertoche Date: Wed, 27 Nov 2024 12:19:19 -0300 Subject: [PATCH] Fixes Make Cultist Admin Verb to Act on Target Not Self (#1289) There's a small error on the admin verb for blood cultists which made the verb only work on self. This fixes it. --- Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs b/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs index d9d7943c45c..d23fa930701 100644 --- a/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs +++ b/Content.Server/Administration/Systems/AdminVerbSystem.Antags.cs @@ -146,7 +146,7 @@ private void AddAntagVerbs(GetVerbsEvent args) Icon = new SpriteSpecifier.Rsi(new("/Textures/Objects/Weapons/Melee/cult_dagger.rsi"), "icon"), Act = () => { - _antag.ForceMakeAntag(player, DefaultBloodCultRule); + _antag.ForceMakeAntag(targetPlayer, DefaultBloodCultRule); }, Impact = LogImpact.High, Message = Loc.GetString("admin-verb-make-blood-cultist"),