Currently, LocalExecutor wraps Executor and uses Executor's State, which is designed to support multithreading and has the overhead of Mutex, Arc, ConcurrentQueue, and so on. It would be nice if there was a version of LocalExecutor that did not make this assumption and didn't have to pay for these structures in a strictly single-threaded context. Would this be possible to do now that rust-lang/rust#95985 is live in 1.68?