diff --git a/GameScreenshots/Blocks.png b/GameScreenshots/Blocks.png new file mode 100644 index 0000000..e0155eb Binary files /dev/null and b/GameScreenshots/Blocks.png differ diff --git a/README.md b/README.md index dfb8743..6bfe1bc 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,10 @@ A classic **Breakout-style arcade game** built in **C++** using **SFML** and **C This project recreates the retro brick-breaker experience where the player controls a paddle to bounce a ball and destroy bricks. The objective is to clear all bricks without letting the ball fall below the paddle. -![Game Play Screenshot](GameScreenshots/SampleGamePlay.png) +![Game Play Screenshot](GameScreenshots/Blocks.png) + + +![Game Play Screenshot](GameScreenshots/PauseMenu.png) ## 🎮 Gameplay @@ -40,6 +43,7 @@ This project recreates the retro brick-breaker experience where the player contr **During Gameplay:** - 'Left' arrow: Moves paddle to the left - 'Right' arrow: Moves paddle to the right +- Escape Key to Pause and Unpause the Game @@ -147,9 +151,3 @@ Run the executable shown in the output. For example: Special thanks to **SFML** for providing the graphics library used to build this game. - - - - - -