Skip to content
This repository has been archived by the owner on May 29, 2018. It is now read-only.

Add a release or binary unit type #166

Open
xizhao opened this issue Jun 29, 2015 · 0 comments
Open

Add a release or binary unit type #166

xizhao opened this issue Jun 29, 2015 · 0 comments

Comments

@xizhao
Copy link
Contributor

xizhao commented Jun 29, 2015

Source code can be distributed and received in two ways, a binary/release or raw source code.

It might be useful to define build targets as a new type, and use the graph data to map backwards to source units (or another type, as units aren't 1-1 w/ build targets). This can model more complex repo scenarios (i.e. repos that build different types of binaries or releases, and finally minified or binary files!) Maybe this is a clearer way to approach #165 by treating releases to be "binary" versions of a core VCS-managed repo.

If you can do this, then imagine the unreal features you can build on top of it. The obvious one is to browse binaries, .dlls, jars, minified/obfuscated code or any other compiled format in repos like the original, decompiled code.

Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant