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The annoying bug that's been plaguing the map viewer for a while is "just" a result of uh... the provided tiles being of different size. And the renderer expects uniform size, I guess. So they end up getting rendered stretched.
Not sure how much control we have over either the tile source nor the ol renderer...
Looking into it, ol probably won't let us have tiles of different size. So, time to poke at the source of them, the map renderer or something?
The text was updated successfully, but these errors were encountered:
That's about it
The annoying bug that's been plaguing the map viewer for a while is "just" a result of uh... the provided tiles being of different size. And the renderer expects uniform size, I guess. So they end up getting rendered stretched.
Not sure how much control we have over either the tile source nor the
ol
renderer...Looking into it,
ol
probably won't let us have tiles of different size. So, time to poke at the source of them, the map renderer or something?The text was updated successfully, but these errors were encountered: