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Spatial-LeanTween Fork

This fork of LeanTween makes small modifications to keep the package in-line with Spatial's C# scripting limitations.

Changes:

  • Removed instances of DontDestroyOnLoad
  • Disabled SceneManager.sceneLoaded GUI Reset functionality
  • Removes instances of setting gameobject.hideFlags

LeanTween

LeanTween is an efficient tweening engine for the Unity 3d engine

To use LeanTween move the included Plugins folder into the root of your project (or move LeanTween.cs directly into any pre-existing Assets/Plugins folder).

Documentation can be found here: http://dentedpixel.com/LeanTweenDocumentation/classes/LeanTween.html

Examples here: https://github.com/dentedpixel/LeanTween/archive/master.zip