fix(map): ensure string-to-string flags maintain stable pointers #457
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
This revision tweaks the internals of the StringToString flag type to ensure that pointers are consistent across invocations of FlagSet.Parse(), Flag.Set(), FlagSet.GetStringToString().
Prior to this change, each call to GetStringToString would allocate and return a new map. Although this provides nice encapsulation, it means that users cannot manipulate the map (in tests, for instance). To address this, GetStringToString now returns the map directly from Flag.Value. Set() now avoids new allocations as well, updating the existing map over allocating new ones.
Documentation for all StringToString flags have been reworked for improved clarity. The tests for this flag type have been completely reworked. A small example demonstrating this flag type was also added.
Fixes #455
Fixes #457