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motionAPI.h
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//
// Copyright 2016 Pixar
//
// Licensed under the Apache License, Version 2.0 (the "Apache License")
// with the following modification; you may not use this file except in
// compliance with the Apache License and the following modification to it:
// Section 6. Trademarks. is deleted and replaced with:
//
// 6. Trademarks. This License does not grant permission to use the trade
// names, trademarks, service marks, or product names of the Licensor
// and its affiliates, except as required to comply with Section 4(c) of
// the License and to reproduce the content of the NOTICE file.
//
// You may obtain a copy of the Apache License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the Apache License with the above modification is
// distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, either express or implied. See the Apache License for the specific
// language governing permissions and limitations under the Apache License.
//
#ifndef USDGEOM_GENERATED_MOTIONAPI_H
#define USDGEOM_GENERATED_MOTIONAPI_H
/// \file usdGeom/motionAPI.h
#include "pxr/pxr.h"
#include "pxr/usd/usdGeom/api.h"
#include "pxr/usd/usd/apiSchemaBase.h"
#include "pxr/usd/usd/prim.h"
#include "pxr/usd/usd/stage.h"
#include "pxr/usd/usdGeom/tokens.h"
#include "pxr/base/vt/value.h"
#include "pxr/base/gf/vec3d.h"
#include "pxr/base/gf/vec3f.h"
#include "pxr/base/gf/matrix4d.h"
#include "pxr/base/tf/token.h"
#include "pxr/base/tf/type.h"
PXR_NAMESPACE_OPEN_SCOPE
class SdfAssetPath;
// -------------------------------------------------------------------------- //
// MOTIONAPI //
// -------------------------------------------------------------------------- //
/// \class UsdGeomMotionAPI
///
/// UsdGeomMotionAPI encodes data that can live on any prim that
/// may affect computations involving:
/// - computed motion for motion blur
/// - sampling for motion blur
///
/// For example, UsdGeomMotionAPI provides *velocityScale*
/// (GetVelocityScaleAttr()) for controlling how motion-blur samples should
/// be computed by velocity-consuming schemas.
///
class UsdGeomMotionAPI : public UsdAPISchemaBase
{
public:
/// Compile-time constant indicating whether or not this class corresponds
/// to a concrete instantiable prim type in scene description. If this is
/// true, GetStaticPrimDefinition() will return a valid prim definition with
/// a non-empty typeName.
static const bool IsConcrete = false;
/// Compile-time constant indicating whether or not this class inherits from
/// UsdTyped. Types which inherit from UsdTyped can impart a typename on a
/// UsdPrim.
static const bool IsTyped = false;
/// Compile-time constant indicating whether or not this class represents an
/// applied API schema, i.e. an API schema that has to be applied to a prim
/// with a call to auto-generated Apply() method before any schema
/// properties are authored.
static const bool IsApplied = true;
/// Compile-time constant indicating whether or not this class represents a
/// multiple-apply API schema. Mutiple-apply API schemas can be applied
/// to the same prim multiple times with different instance names.
static const bool IsMultipleApply = false;
/// Construct a UsdGeomMotionAPI on UsdPrim \p prim .
/// Equivalent to UsdGeomMotionAPI::Get(prim.GetStage(), prim.GetPath())
/// for a \em valid \p prim, but will not immediately throw an error for
/// an invalid \p prim
explicit UsdGeomMotionAPI(const UsdPrim& prim=UsdPrim())
: UsdAPISchemaBase(prim)
{
}
/// Construct a UsdGeomMotionAPI on the prim held by \p schemaObj .
/// Should be preferred over UsdGeomMotionAPI(schemaObj.GetPrim()),
/// as it preserves SchemaBase state.
explicit UsdGeomMotionAPI(const UsdSchemaBase& schemaObj)
: UsdAPISchemaBase(schemaObj)
{
}
/// Destructor.
USDGEOM_API
virtual ~UsdGeomMotionAPI();
/// Return a vector of names of all pre-declared attributes for this schema
/// class and all its ancestor classes. Does not include attributes that
/// may be authored by custom/extended methods of the schemas involved.
USDGEOM_API
static const TfTokenVector &
GetSchemaAttributeNames(bool includeInherited=true);
/// Return a UsdGeomMotionAPI holding the prim adhering to this
/// schema at \p path on \p stage. If no prim exists at \p path on
/// \p stage, or if the prim at that path does not adhere to this schema,
/// return an invalid schema object. This is shorthand for the following:
///
/// \code
/// UsdGeomMotionAPI(stage->GetPrimAtPath(path));
/// \endcode
///
USDGEOM_API
static UsdGeomMotionAPI
Get(const UsdStagePtr &stage, const SdfPath &path);
/// Applies this <b>single-apply</b> API schema to the given \p prim.
/// This information is stored by adding "MotionAPI" to the
/// token-valued, listOp metadata \em apiSchemas on the prim.
///
/// \return A valid UsdGeomMotionAPI object is returned upon success.
/// An invalid (or empty) UsdGeomMotionAPI object is returned upon
/// failure. See \ref UsdAPISchemaBase::_ApplyAPISchema() for conditions
/// resulting in failure.
///
/// \sa UsdPrim::GetAppliedSchemas()
/// \sa UsdPrim::HasAPI()
///
USDGEOM_API
static UsdGeomMotionAPI
Apply(const UsdPrim &prim);
private:
// needs to invoke _GetStaticTfType.
friend class UsdSchemaRegistry;
USDGEOM_API
static const TfType &_GetStaticTfType();
static bool _IsTypedSchema();
// override SchemaBase virtuals.
USDGEOM_API
virtual const TfType &_GetTfType() const;
// This override returns true since UsdGeomMotionAPI is an
// applied API schema.
USDGEOM_API
virtual bool _IsAppliedAPISchema() const override;
public:
// --------------------------------------------------------------------- //
// VELOCITYSCALE
// --------------------------------------------------------------------- //
/// VelocityScale is an **inherited** float attribute that
/// velocity-based schemas (e.g. PointBased, PointInstancer) can consume
/// to compute interpolated positions and orientations by applying
/// velocity and angularVelocity, which is required for interpolating
/// between samples when topology is varying over time. Although these
/// quantities are generally physically computed by a simulator, sometimes
/// we require more or less motion-blur to achieve the desired look.
/// VelocityScale allows artists to dial-in, as a post-sim correction,
/// a scale factor to be applied to the velocity prior to computing
/// interpolated positions from it.
///
/// See also ComputeVelocityScale()
///
/// \n C++ Type: float
/// \n Usd Type: SdfValueTypeNames->Float
/// \n Variability: SdfVariabilityVarying
/// \n Fallback Value: 1.0
USDGEOM_API
UsdAttribute GetVelocityScaleAttr() const;
/// See GetVelocityScaleAttr(), and also
/// \ref Usd_Create_Or_Get_Property for when to use Get vs Create.
/// If specified, author \p defaultValue as the attribute's default,
/// sparsely (when it makes sense to do so) if \p writeSparsely is \c true -
/// the default for \p writeSparsely is \c false.
USDGEOM_API
UsdAttribute CreateVelocityScaleAttr(VtValue const &defaultValue = VtValue(), bool writeSparsely=false) const;
public:
// ===================================================================== //
// Feel free to add custom code below this line, it will be preserved by
// the code generator.
//
// Just remember to:
// - Close the class declaration with };
// - Close the namespace with PXR_NAMESPACE_CLOSE_SCOPE
// - Close the include guard with #endif
// ===================================================================== //
// --(BEGIN CUSTOM CODE)--
/// Compute the inherited value of *velocityScale* at \p time, i.e. the
/// authored value on the prim closest to this prim in namespace, resolved
/// upwards through its ancestors in namespace.
///
/// \return the inherited value, or 1.0 if neither the prim nor any
/// of its ancestors possesses an authored value.
///
/// \note this is a reference implementation that is not particularly
/// efficient if evaluating over many prims, because it does not share
/// inherited results.
USDGEOM_API
float ComputeVelocityScale(UsdTimeCode time = UsdTimeCode::Default()) const;
};
PXR_NAMESPACE_CLOSE_SCOPE
#endif