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I create open source tools, guides, and goodies and am all about sharing and freedom of information! I was introduced to programming by making the BSS Factory formats on Pokémon Showdown!, and maintaining the fork of the Pokémon Damage Calculator used by the Battle Stadium community on smogon.com. I then started out researching and developing tools as well as hosting guides and resources to assist with Random Number Generator abuse and Ribbon Mastery in Pokémon games, and have also branched out in to a variety of RNG and automation tools for Pokémon Scarlet/Violet and Splatoon 3 on the Nintendo Switch.
Some of my other work includes tools for the browser games Flight Rising (best known for my solver for the Glimmer & Gloom minigame) and Lorwolf, and the mobile game Dragon Village Collection.
Featured work
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LegoFigure11/RaidCrawler
Raid Viewer for Pokémon Scarlet and Violet
C# 168