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@mattneel

Matthew Neel

mattneel
Rockledge, FL

I build tools that delete bloat.

Current projects:

  • three-native — Run Three.js games as native binaries. No Electron, no Chromium. Same codebase ships to Steam and web.
  • Blazt — Pure Zig BLAS that hits 93% of hand-tuned assembly (OpenBLAS/MKL) with zero C dependencies. Comptime cache-aware codegen.
  • Tenzor — Tensor library with comptime shape checking, lazy evaluation, and kernel fusion. Powers idx's embeddings.

The pattern: Take something bloated that requires cloud/subscriptions/complexity. Rewrite it in Zig. Ship a single binary. Make it fast.

Your sponsorship helps me keep building infrastructure that respects your CPU, your privacy, and your time.

Featured work

  1. mattneel/three-native

    What if threejs, but native?

    Zig 17
  2. mattneel/tenzor

    Tensors. Compile time is free. Runtime is not.

    Zig 7
  3. mattneel/wasmbind

    Zero-overhead Zig ↔ WASM ↔ TypeScript bindings generator

    Zig 5
  4. mattneel/zault

    Vault zero. Trust zero. Quantum zero.

    Zig 2
  5. mattneel/zgbc

    Pure Zig Game Boy emulator core. Built for speed.

    Zig 2

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