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bugfix: Watcher's look alt-click (#6661)
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code/_onclick/hud/screen_objects.dm

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@@ -16,6 +16,7 @@
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var/obj/master = null //A reference to the object in the slot. Grabs or items, generally.
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VAR_PRIVATE/datum/hud/hud = null
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appearance_flags = NO_CLIENT_COLOR
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interaction_flags_click = BYPASS_ADJACENCY
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/**
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* Map name assigned to this object.
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* Automatically set by /client/proc/add_obj_to_map.

code/datums/spell.dm

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@@ -89,6 +89,7 @@ GLOBAL_LIST_INIT(spells, typesof(/obj/effect/proc_holder/spell))
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/// What panel the proc holder needs to go on.
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density = FALSE
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opacity = FALSE
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interaction_flags_click = BYPASS_ADJACENCY
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/// Not relevant at now, but may be important later if there are changes to how spells work. the ones I used for now will probably be changed... maybe spell presets? lacking flexibility but with some other benefit?
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var/school = "evocation"

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