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GameNode.h
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GameNode.h
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/*
Stockfish, a OS X GUI for the UCI chess engine with the same name.
Copyright (C) 2004-2011 Marco Costalba, Joona Kiiski, Tord Romstad
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
@class ChessPosition;
@class ChessMove;
@interface GameNode : NSObject {
ChessPosition *position;
ChessMove *move;
GameNode *parent;
NSMutableArray *children;
}
-(id)initWithPosition:(ChessPosition *)pos move:(ChessMove *)mv
parent:(GameNode *)pnode;
-(id)initWithPosition:(ChessPosition *)pos;
-(id)init;
-(id)position;
-(id)move;
-(GameNode *)parent;
-(NSMutableArray *)children;
-(void)addChildNode:(ChessMove *)mv;
-(id)childNodeAtIndex:(int)index;
-(id)firstChildNode;
-(NSArray *)remainingChildNodes;
-(NSArray *)siblings;
-(BOOL)isFirstChild;
-(void)removeChildNodeAtIndex:(int)index;
-(void)removeAllChildNodes;
-(void)dealloc;
-(NSString *)description;
-(NSString *)moveListStringWithoutSiblings;
-(void)moveListStringWithParensAppendedToString: (NSMutableString *)str;
-(NSString *)moveListString;
-(NSString *)moveListStringWithComments:(BOOL)includeComments
variations:(BOOL)includeVariations;
-(NSAttributedString *)moveListAttributedStringWithComments:(BOOL)includeComments
variations:(BOOL)includeVariations
currentNode:(GameNode *)currentNode;
@end