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lualib.h
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lualib.h
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/*
** $Id: lualib.h $
** Lua standard libraries
** See Copyright Notice in lua.h
*/
#ifndef lualib_h
#define lualib_h
#include "lua.h"
/* version suffix for environment variable names */
#define LUA_VERSUFFIX "_" LUA_VERSION_MAJOR "_" LUA_VERSION_MINOR
#define LUA_GLIBK 1
LUAMOD_API int (luaopen_base) (lua_State *L);
#define LUA_LOADLIBNAME "package"
#define LUA_LOADLIBK (LUA_GLIBK << 1)
LUAMOD_API int (luaopen_package) (lua_State *L);
#define LUA_COLIBNAME "coroutine"
#define LUA_COLIBK (LUA_LOADLIBK << 1)
LUAMOD_API int (luaopen_coroutine) (lua_State *L);
#define LUA_DBLIBNAME "debug"
#define LUA_DBLIBK (LUA_COLIBK << 1)
LUAMOD_API int (luaopen_debug) (lua_State *L);
#define LUA_IOLIBNAME "io"
#define LUA_IOLIBK (LUA_DBLIBK << 1)
LUAMOD_API int (luaopen_io) (lua_State *L);
#define LUA_MATHLIBNAME "math"
#define LUA_MATHLIBK (LUA_IOLIBK << 1)
LUAMOD_API int (luaopen_math) (lua_State *L);
#define LUA_OSLIBNAME "os"
#define LUA_OSLIBK (LUA_MATHLIBK << 1)
LUAMOD_API int (luaopen_os) (lua_State *L);
#define LUA_STRLIBNAME "string"
#define LUA_STRLIBK (LUA_OSLIBK << 1)
LUAMOD_API int (luaopen_string) (lua_State *L);
#define LUA_TABLIBNAME "table"
#define LUA_TABLIBK (LUA_STRLIBK << 1)
LUAMOD_API int (luaopen_table) (lua_State *L);
#define LUA_UTF8LIBNAME "utf8"
#define LUA_UTF8LIBK (LUA_TABLIBK << 1)
LUAMOD_API int (luaopen_utf8) (lua_State *L);
/* open selected libraries */
LUALIB_API void (luaL_openselectedlibs) (lua_State *L, int load, int preload);
/* open all libraries */
#define luaL_openlibs(L) luaL_openselectedlibs(L, ~0, 0)
#endif