From 96bbc555798fb28ae87954bf1f90b771070c0e58 Mon Sep 17 00:00:00 2001 From: stackotter Date: Tue, 19 Oct 2021 06:55:12 +1000 Subject: [PATCH] Update configuration struct example in Readme --- README.md | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 01d9125a..040e2f28 100644 --- a/README.md +++ b/README.md @@ -27,6 +27,7 @@ Running `swift bundler init` creates a `Bundle.json` file which contains all the ```json { + "target": "AppTargetName", "buildNumber" : 1, "bundleIdentifier" : "com.example.bundler-hello-world", "category" : "public.app-category.games", @@ -92,4 +93,4 @@ If you want to see all available options just add `--help` to the end, (e.g. `sw ## Troubleshooting -If you are having an issue to do with bundle resources, try doing a universal build. Universal builds output correct bundles whereas for regular single architecture builds the bundler has to compile metal shaders and structure the bundles correctly. I don't know why only universal builds output correct bundles. \ No newline at end of file +If you are having an issue to do with bundle resources, try doing a universal build. Universal builds output correct bundles whereas for regular single architecture builds the bundler has to compile metal shaders and structure the bundles correctly. I don't know why only universal builds output correct bundles.