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Copy file name to clipboardExpand all lines: docs/search.json
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"href": "flowchart.html",
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"title": "Activity Flowcharts / Prerequisites",
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"section": "",
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"text": "flowchart LR\n A[Move the Blob] --> B[Accelerate the Blob]\n click A \"http://go.osu.edu/movetheblob2\"\"Move the Blob\"\n B --> C[Apollo Moon Landing]\n B --> D[Bird Launcher]\n\n\n\n\n\n\n\n\n\n\n\nflowchart LR\n A[Pong] --> B[Bonk.io Clone]"
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"text": "flowchart LR\n A[Move the Blob] --> B[Accelerate the Blob]\n click A \"projects/movetheblob.html\"\"Move the Blob\"\n B --> C[Apollo Moon Landing]\nclick C \"projects/apollo.html\"\"Apollo Moon Landing\"\nB --> D[Bird Launcher]\n click B \"projects/acceleratetheblob.html\"\"Accelerate the Blob\"\n click D \"projects/birdlauncher.html\"\"Bird Launcher\"\n\n\n\n\n\n\n\n\n\n\n\nflowchart LR\n A[Pong] --> B[Bonk.io Clone]\n click A \"projects/pong.html\"\"Pong\"\n click B \"projects/bonk.html\"\"Bonk.io\""
"text": "flowchart LR\n A[Move the Blob] --> B[Accelerate the Blob]\n click A \"http://go.osu.edu/movetheblob2\"\"Move the Blob\"\n B --> C[Apollo Moon Landing]\n B --> D[Bird Launcher]\n\n\n\n\n\n\n\n\n\n\n\nflowchart LR\n A[Pong] --> B[Bonk.io Clone]"
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"text": "flowchart LR\n A[Move the Blob] --> B[Accelerate the Blob]\n click A \"projects/movetheblob.html\"\"Move the Blob\"\n B --> C[Apollo Moon Landing]\nclick C \"projects/apollo.html\"\"Apollo Moon Landing\"\nB --> D[Bird Launcher]\n click B \"projects/acceleratetheblob.html\"\"Accelerate the Blob\"\n click D \"projects/birdlauncher.html\"\"Bird Launcher\"\n\n\n\n\n\n\n\n\n\n\n\nflowchart LR\n A[Pong] --> B[Bonk.io Clone]\n click A \"projects/pong.html\"\"Pong\"\n click B \"projects/bonk.html\"\"Bonk.io\""
"section": "Physics of video games (some trigonometry)",
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"text": "Physics of video games (some trigonometry)\n\n\n\n\n\nflowchart LR\n A[Planetoids] --> B[Lunar Descent]\n B --> C[Bellicose Birds]\nC --> D[Planetoids with Momentum]\nD --> E[Planetoids with a Spring]\n\n\n\n\n\n\nNote that Planetoids with Momentum considers perfectly inelastic collisions in 2D. Pong is often paired with Planetoids with Momentum because Pong considers elastic collisions in 2D where a ball collides with a wall."
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"text": "Physics of video games (some trigonometry)\n\n\n\n\n\nflowchart LR\n A[Planetoids] --> B[Lunar Descent]\nclick A \"projects/planetoids.html\"\"Planetoids\"\nB --> C[Bellicose Birds]\nclick B \"projects/lunardescent.html\"\"Lunar Descent\"\n click C \"projects/bellicosebirds.html\"\"Bellicose Birds\"\n C --> D[Planetoids with Momentum]\nclick D \"projects/momentum.html\"\"Planetoids with Momentum\"\n D --> E[Planetoids with a Spring]\n click E \"projects/spring.html\"\"Planetoids with a Spring\"\n\n\n\n\n\n\nNote that Planetoids with Momentum considers perfectly inelastic collisions in 2D. Pong is often paired with Planetoids with Momentum because Pong considers elastic collisions in 2D where a ball collides with a wall."
"text": "Astronomy activities\nSlingshot with gravity is a demonstration of Kepler’s 1st law (Law of Ellipses). Orbital Motion: Kepler’s 2nd law includes a challenge relating to Kepler’s 3rd law (Law of Periods)\n\n\n\n\n\nflowchart LR\n A[Slingshot with Gravity!] --> B[\"Orbital Motion: <br>Kepler's 2nd law\"]\n A --> C[Orbital Motion: Eccentricity]\n A --> D[Exoplanets!]\n\n\n\n\n\n\nNote: Slingshot with Gravity contains some trigonometry, but the activities that follow it do not\n\nProject Mercury (Hidden Figures celebration)\nProject Mercury (Part 1. Circular Orbit) contains much of the same code as Slingshot with Gravity, but the tasks only involve changing the parameters. The main math concept required is some algebra and taking a square root, so it can be used in less advanced classes. By contrast, Project Mercury (Part 2. Reentry) is significantly more difficult with changes to the code and algebra 2 or pre-calculus level calculations.\n\n\n\n\n\nflowchart LR\n A[\"Project Mercury <br> (Part 1. Circular Orbit)\"] --> B[\"Project Mercury <br>(Part 2. Reentry)\"]\n\n\n\n\n\n\n\n\nOther Astronomy activities\nEscape Velocity / Newtonian Black Holes uses much of the same code as Slingshot with Gravity, but arguably one can skip Slingshot with Gravity and jump into Escape Velocity / Newtonian Black Holes.\nNight sky simulator is not a gravity simulation so there are no pre-requisites for that activity other than some familiarity with programming and p5.js"
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"text": "Astronomy activities\nSlingshot with gravity is a demonstration of Kepler’s 1st law (Law of Ellipses). Orbital Motion: Kepler’s 2nd law includes a challenge relating to Kepler’s 3rd law (Law of Periods)\n\n\n\n\n\nflowchart LR\n A[Slingshot with Gravity!] --> B[\"Orbital Motion: <br>Kepler's 2nd law\"]\n click A \"projects/slingshotgravity.html\" \"Slingshot with Gravity!\"\n click B \"projects/keplers.html\" \"Orbital Motion: Kepler's 2nd law\"\n A --> C[Orbital Motion: Eccentricity]\n click C \"projects/eccentricity.html\" \"Orbital Motion: Eccentricity\"\n A --> D[Exoplanets!]\n click D \"projects/exoplanets.html\" \"Exoplanets!\"\n\n\n\n\n\n\nNote: Slingshot with Gravity contains some trigonometry, but the activities that follow it do not\n\nProject Mercury (Hidden Figures celebration)\nProject Mercury (Part 1. Circular Orbit) contains much of the same code as Slingshot with Gravity, but the tasks only involve changing the parameters. The main math concept required is some algebra and taking a square root, so it can be used in less advanced classes. By contrast, Project Mercury (Part 2. Reentry) is significantly more difficult with changes to the code and algebra 2 or pre-calculus level calculations.\n\n\n\n\n\nflowchart LR\n A[\"Project Mercury <br> (Part 1. Circular Orbit)\"] --> B[\"Project Mercury <br>(Part 2. Reentry)\"]\n click A \"projects/projectmercury.html\" \"Project Mercury (Part 1. Circular Orbit)\"\n click B \"projects/projectmercury.html\" \"Project Mercury (Part 2. Reentry)\"\n\n\n\n\n\n\n\n\nOther Astronomy activities\nEscape Velocity / Newtonian Black Holes uses much of the same code as Slingshot with Gravity, but arguably one can skip Slingshot with Gravity and jump into Escape Velocity / Newtonian Black Holes.\nNight sky simulator is not a gravity simulation so there are no pre-requisites for that activity other than some familiarity with programming and p5.js"
"text": "Electromagnetism activities\n\n\n\n\n\nflowchart LR\n A[Particle Accelerator] --> B[Particle Accelerator with Potential]\n B --> C[Point charge repulsion]\nB --> D[Magnetic forces]\n\n\n\n\n\n\nOther electromagnetism labs that do not have prerequisites are RC circuit and Wave Interference"
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"text": "Electromagnetism activities\n\n\n\n\n\nflowchart LR\n A[Particle Accelerator] --> B[Particle Accelerator with Potential]\nclick A \"projects/particleaccelerator.html\"\"Particle Accelerator\"\nB --> C[Point charge repulsion]\nclick B \"projects/particleacceleratorpotential.html\"\"Particle Accelerator with Potential\"\n click C \"projects/repulsion.html\"\"Point charge repulsion\"\n B --> D[Magnetic force]\n click D \"projects/magneticforce.html\"\"Magnetic Force\"\n\n\n\n\n\n\nOther electromagnetism labs that do not have prerequisites are RC circuit and Wave Interference"
Copy file name to clipboardExpand all lines: flowchart.qmd
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```{mermaid}
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flowchart LR
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A[Move the Blob] --> B[Accelerate the Blob]
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click A "http://go.osu.edu/movetheblob2" "Move the Blob"
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click A "projects/movetheblob.html" "Move the Blob"
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B --> C[Apollo Moon Landing]
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click C "projects/apollo.html" "Apollo Moon Landing"
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B --> D[Bird Launcher]
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click B "projects/acceleratetheblob.html" "Accelerate the Blob"
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click D "projects/birdlauncher.html" "Bird Launcher"
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```
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```{mermaid}
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flowchart LR
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A[Pong] --> B[Bonk.io Clone]
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click A "projects/pong.html" "Pong"
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click B "projects/bonk.html" "Bonk.io"
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```
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## STEMcoding Object Tracker
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```{mermaid}
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flowchart LR
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A[Planetoids] --> B[Lunar Descent]
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click A "projects/planetoids.html" "Planetoids"
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B --> C[Bellicose Birds]
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click B "projects/lunardescent.html" "Lunar Descent"
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click C "projects/bellicosebirds.html" "Bellicose Birds"
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C --> D[Planetoids with Momentum]
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click D "projects/momentum.html" "Planetoids with Momentum"
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D --> E[Planetoids with a Spring]
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click E "projects/spring.html" "Planetoids with a Spring"
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```
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Note that Planetoids with Momentum considers perfectly inelastic collisions in 2D. Pong is often paired with Planetoids with Momentum because Pong considers elastic collisions in 2D where a ball collides with a wall.
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```{mermaid}
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flowchart LR
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A[Slingshot with Gravity!] --> B["Orbital Motion: <br>Kepler's 2nd law"]
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click A "projects/slingshotgravity.html" "Slingshot with Gravity!"
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click B "projects/keplers.html" "Orbital Motion: Kepler's 2nd law"
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A --> C[Orbital Motion: Eccentricity]
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click C "projects/eccentricity.html" "Orbital Motion: Eccentricity"
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A --> D[Exoplanets!]
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click D "projects/exoplanets.html" "Exoplanets!"
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```
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Note: Slingshot with Gravity contains some trigonometry, but the activities that follow it do not
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