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Modding is currently not possible, but you can replace all media files with other ones as long as you either keep the file name the same (file type shouldn't matter), or if you patch the scripts to refer to the new files (will come in Beta 13). |
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Implementing Glidos textures is nice . It is pretty cool to see stuff I made almost twenty years ago still being used. |
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" they basically all agree that yours is the best"...interesting, Perhaps
I now have a reason to go back and finish them and correct the color
saturation for non-glidos applications.
Nice work on the croft engine.
…On Tue, Dec 6, 2022 at 7:51 PM Steffen Ohrendorf ***@***.***> wrote:
Oh, didn't think you were still active. From all the people who used
texture packs, they basically all agree that yours is the best.
Regarding the normal maps, there's currently no technical support
implemented, but it would be interesting to see what normal maps would make
it look like.
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How about Mods for EdisonEngine? I have a Mod for Tombati that replace Lara with Lara from Third Game. Will this be possible on EdisonEngine? There are some HQ Cutscenes in avi too. Can this work?
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