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the CollisionAvoidSensor get wrong position with the ScreenBoundary #13

@kwanggaeto

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@kwanggaeto

the CollisionAvoidSensor get wrong position when a Unit reach a boundary and reposition the opposite side.

you should fix the "KeepInBound" method which is in the ScreenBoundary script. set the new position to the Rigidbody instead of the Transform.

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