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Curse O' SubIT

Curseofrust is curseofwar (Real Time Strategy Game for Linux) re-implemented in Rust.

The game supports both singleplayer and multiplayer, along with different platforms and networking protocols.

Platforms

  • curseofrust-console: TUI/CLI implementation. Supports multiplayer.
  • curseofrust-gui-cocoa: GUI implementation based on Cocoa for macOS. Currently does not support multiplayer.
  • curseofrust-server: The dedicated server implementation with a CLI interface.

Protocols

Curseofrust supports following networking protocols:

  • udp: Fully compatible with curseofwar protocol.
  • tcp
  • ws: The WebSocket protocol. Currently not useable.

Arguments

The command line arguments are compatible with curseofwar format. Use -h to make the program display help information.

Platforms

curseofrust-console

TUI/CLI implementation. Supports multiplayer.

Controlling

The console version supports three controlling modes, as follow.

Keyboard

Use keyboard to control the game. Same as curseofwar.

  • HJKL and Arrow Keys to control cursor.
  • Space to toggle flag.
  • X to unflag all tiles.
  • C to unflag half of the tiles randomly.
  • R or V to build and upgrade houses.
  • F and S to control speed.
  • P to pause the game.
  • Q to quit the game.
Termux

A touchscreen keymap designed for playing with Termux.

  • Tapping an unselected tile to control cursor position.
  • Tapping the selected tile to toggle flag.
  • Down Key to unflag all tiles.
  • ALT + Down Key to unflag half of the tiles randomly.
  • HOME or Up Key to build and upgrade houses.
  • PGUP and PGDN to control speed.
  • END to pause the game.
  • ESC to quit the game.
Hybrid

Keyboard mode with following features:

  • Clicking an unselected tile to control cursor position.
  • Clicking the selected tile to toggle flag.

curseofrust-gui-cocoa

GUI implementation based on Cocoa for macOS. Currently does not support multiplayer.

curseofrust-server

The dedicated server implementation with a CLI interface.