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Custom OS cursor breaking for macOS since recent update? #110
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Not sure if it's our fault but we have not touched that code in forever in our game. |
@JCash might have some input here. Did we make any changes to the macOS application startup process or was this only for iOS? Also, the merge of the Vulkan stuff, could this have some impact on mouse cursors? Or did we update the build pipeline on macOS maybe? |
No, there are no changes to the OSX app that should have caused this imo. Can you pinpoint at what engine version this started to happen? |
I don't have the same issue in Interrogation. The custom cursor works fine. I'm loading and setting it once at game startup then I forget about it. |
Engine version is 1.2.164. Unfortunately we have very few macOS players so I only have info from one person. I'll try to get more people to test and see if they experience the same issue. |
@subsoap Is this FSH? I can test that if you want to. |
Yes, it is. Latest should be the same, make sure custom hardware cursor is active in settings then try to hover buttons and such. See if system cursor appears randomly while doing so. |
@subsoap check slack pls |
It works for me with 1.1.19.11.25 on Mojave |
Although if you move the mouse cursor back and forth very quickly the accessibility thing that shows a magnified mouse cursor appears instead of the custom one. |
Yeah, no issues here with 1.1.19.11.25 on Catalina |
Need to make a tester app which relatively quickly swaps the custom cursor then to see if any system cursor appears when it should not. |
10.9.5
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