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id_us_a.c
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id_us_a.c
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/* Keen Dreams (SDL2/Steam Port) Source Code
* Copyright (C) 2012 David Gow <[email protected]>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with this program; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "id_heads.h"
#include <time.h>
// Random Number Generator from Omnispeak/id_us_a.asm
/* This is just John Carmack's table
driven pseudo-random number generator, and we put it in the User Mgr
because we couldn't figure out where it should go
*/
/*============================================================================
*
* RANDOM ROUTINES
*
*============================================================================
*/
/*
* This random number generator simply outputs these numbers, in order
* from a random index. This makes behaviour predictable during demos, and
* ensures a uniform (enough) distribution.
*/
uint8_t rndtable[256] ={
0, 8, 109, 220, 222, 241, 149, 107, 75, 248, 254, 140, 16, 66,
74, 21, 211, 47, 80, 242, 154, 27, 205, 128, 161, 89, 77, 36,
95, 110, 85, 48, 212, 140, 211, 249, 22, 79, 200, 50, 28, 188,
52, 140, 202, 120, 68, 145, 62, 70, 184, 190, 91, 197, 152, 224,
149, 104, 25, 178, 252, 182, 202, 182, 141, 197, 4, 81, 181, 242,
145, 42, 39, 227, 156, 198, 225, 193, 219, 93, 122, 175, 249, 0,
175, 143, 70, 239, 46, 246, 163, 53, 163, 109, 168, 135, 2, 235,
25, 92, 20, 145, 138, 77, 69, 166, 78, 176, 173, 212, 166, 113,
94, 161, 41, 50, 239, 49, 111, 164, 70, 60, 2, 37, 171, 75,
136, 156, 11, 56, 42, 146, 138, 229, 73, 146, 77, 61, 98, 196,
135, 106, 63, 197, 195, 86, 96, 203, 113, 101, 170, 247, 181, 113,
80, 250, 108, 7, 255, 237, 129, 226, 79, 107, 112, 166, 103, 241,
24, 223, 239, 120, 198, 58, 60, 82, 128, 3, 184, 66, 143, 224,
145, 224, 81, 206, 163, 45, 63, 90, 168, 114, 59, 33, 159, 95,
28, 139, 123, 98, 125, 196, 15, 70, 194, 253, 54, 14, 109, 226,
71, 17, 161, 93, 186, 87, 244, 138, 20, 52, 123, 251, 26, 36,
17, 46, 52, 231, 232, 76, 31, 221, 84, 37, 216, 165, 212, 106,
197, 242, 98, 43, 39, 175, 254, 145, 190, 84, 118, 222, 187, 136,
120, 163, 236, 249
};
static uint16_t rndindex; // Was 16-bit, even if storing just a 8-bit val
// Seed the random number generator.
void US_InitRndT(boolean randomize)
{
if (randomize)
{
rndindex = time(0) & 0xFF;
}
else
{
rndindex = 0;
}
}
// Get a random integer in the range 0-255
int US_RndT()
{
rndindex++;
rndindex &= 0xFF;
#ifdef CK_RAND_DEBUG
CK_Cross_LogMessage(CK_LOG_MSG_NORMAL,"Returning random number %d, %d for:\n", rndindex, rndtable[rndindex]);
CK_Cross_StackTrace();
#endif
return rndtable[rndindex];
}
// Set the random seed (index)
void US_SetRndI(int index)
{
rndindex = index;
}
// Get the random seed (index)
int US_GetRndI()
{
return rndindex;
}