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quadtree.h
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#pragma once
#include "quadtree_types.h"
typedef struct QuadtreeNode
{
int32_t Count;
union
{
uint32_t Next;
struct
{
uint32_t Head;
uint32_t PositionFlags;
};
uint32_t Heads[4];
};
}
QuadtreeNode;
typedef struct QuadtreeNodeEntity
{
uint32_t Next;
uint32_t Entity;
}
QuadtreeNodeEntity;
#ifndef QuadtreeEntityData
typedef struct QuadtreeEntityDataT
{
QuadtreeRectExtent RectExtent;
}
QuadtreeEntityDataT;
#define QuadtreeEntityData QuadtreeEntityDataT
#define QuadtreeGetEntityDataRectExtent(Entity) (Entity).RectExtent
#endif
typedef struct QuadtreeEntity
{
union
{
QuadtreeEntityData Data;
uint32_t Next;
};
uint32_t QueryTick;
uint8_t UpdateTick;
}
QuadtreeEntity;
#define QuadtreeGetEntityRectExtent(Entity) \
QuadtreeGetEntityDataRectExtent((Entity)->Data)
typedef struct QuadtreeNodeInfo
{
uint32_t NodeIdx;
QuadtreeHalfExtent Extent;
}
QuadtreeNodeInfo;
typedef struct QuadtreeHTEntry
{
uint32_t Next;
uint32_t Idx[2];
}
QuadtreeHTEntry;
typedef struct QuadtreeRemoval
{
uint32_t EntityIdx;
}
QuadtreeRemoval;
typedef struct QuadtreeNodeRemoval
{
uint32_t NodeIdx;
uint32_t NodeEntityIdx;
uint32_t PrevNodeEntityIdx;
}
QuadtreeNodeRemoval;
typedef struct QuadtreeInsertion
{
QuadtreeEntityData Data;
}
QuadtreeInsertion;
typedef struct QuadtreeReinsertion
{
uint32_t EntityIdx;
}
QuadtreeReinsertion;
typedef enum QuadtreeStatus
{
QUADTREE_STATUS_CHANGED,
QUADTREE_STATUS_NOT_CHANGED,
kQUADTREE_STATUS
}
QuadtreeStatus;
typedef struct Quadtree Quadtree;
typedef void
(*QuadtreeQueryT)(
Quadtree* QT,
uint32_t EntityIdx,
QuadtreeEntityData* Entity
);
typedef void
(*QuadtreeNodeQueryT)(
Quadtree* QT,
const QuadtreeNodeInfo* Info
);
typedef void
(*QuadtreeCollideT)(
const Quadtree* QT,
QuadtreeEntityData* EntityA,
QuadtreeEntityData* EntityB
);
typedef QuadtreeStatus
(*QuadtreeUpdateT)(
Quadtree* QT,
uint32_t EntityIdx,
QuadtreeEntityData* Entity
);
struct Quadtree
{
QuadtreeNode* Nodes;
QuadtreeNodeEntity* NodeEntities;
QuadtreeEntity* Entities;
#if QUADTREE_DEDUPE_COLLISIONS == 1
QuadtreeHTEntry* HTEntries;
#endif
QuadtreeRemoval* Removals;
QuadtreeNodeRemoval* NodeRemovals;
QuadtreeInsertion* Insertions;
QuadtreeReinsertion* Reinsertions;
uint32_t NodesUsed;
uint32_t NodesSize;
uint32_t NodeEntitiesUsed;
uint32_t NodeEntitiesSize;
uint32_t EntitiesUsed;
uint32_t EntitiesSize;
uint32_t HTEntriesSize;
uint32_t RemovalsUsed;
uint32_t RemovalsSize;
uint32_t NodeRemovalsUsed;
uint32_t NodeRemovalsSize;
uint32_t InsertionsUsed;
uint32_t InsertionsSize;
uint32_t ReinsertionsUsed;
uint32_t ReinsertionsSize;
uint32_t QueryTick;
uint8_t UpdateTick;
QuadtreeRectExtent RectExtent;
QuadtreeHalfExtent HalfExtent;
QuadtreePosition MinSize;
};
extern void
QuadtreeInit(
Quadtree* QT
);
extern void
QuadtreeFree(
Quadtree* QT
);
extern void
QuadtreeInsert(
Quadtree* QT,
const QuadtreeEntityData* Data
);
extern void
QuadtreeRemove(
Quadtree* QT,
uint32_t EntityIdx
);
extern void
QuadtreeNormalize(
Quadtree* QT
);
extern void
QuadtreeUpdate(
Quadtree* QT,
QuadtreeUpdateT Callback
);
extern void
QuadtreeQuery(
Quadtree* QT,
QuadtreeRectExtent Extent,
QuadtreeQueryT Callback
);
extern void
QuadtreeQueryNodes(
Quadtree* QT,
QuadtreeRectExtent Extent,
QuadtreeNodeQueryT Callback
);
extern void
QuadtreeCollide(
Quadtree* QT,
QuadtreeCollideT Callback
);