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Fix icon scaling
1 parent fe65bb5 commit 493c9a7

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Diff for: DPS Stat/ModEntry.cs

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@@ -44,7 +44,7 @@ private static void ModifyItemDescription(MeleeWeapon __instance,
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SpriteBatch __0, ref int __1, ref int __2, SpriteFont __3, float __4, StringBuilder __5) {
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if (__instance is null) return;
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if (__instance.isScythe()) return;
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Utility.drawWithShadow(__0, Game1.mouseCursors_1_6, new Vector2(__1 + 16 + 4, __2 + 16 + 4), new Rectangle(502, 430, 10, 10), Color.White, 0f, Vector2.Zero, 3f, flipped: false, 1f);
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Utility.drawWithShadow(__0, Game1.mouseCursors_1_6, new Vector2(__1 + 16 + 4, __2 + 16 + 4), new Rectangle(502, 430, 10, 10), Color.White, 0f, Vector2.Zero, 4f, flipped: false, 1f);
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Utility.drawTextWithShadow(__0, GetDPS(__instance) + " DPS", __3, new Vector2(__1 + 16 + 52, __2 + 16 + 12), Game1.textColor * 0.9f * __4);
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__2 += (int)Math.Max(__3.MeasureString("TT").Y, 48f);
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}

Diff for: DPS Stat/manifest.json

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@@ -1,10 +1,10 @@
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{
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"Name": "DPS Stat",
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"Author": "supercam19",
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"Version": "1.0.0",
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"Version": "1.0.1",
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"Description": "Adds a damage per second stat to weapon descriptions.",
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"UniqueID": "supercam19.dps_stat",
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"EntryDll": "DPS Stat.dll",
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"MinimumApiVersion": "4.0.0",
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"UpdateKeys": []
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"UpdateKeys": ["Nexus:29544"]
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}

Diff for: README.md

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@@ -1,5 +1,5 @@
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<p align="center">
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<img src="media/small_preview.png"/>
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<img src="media/banner.png"/>
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</p>
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# DPS Stat
@@ -11,6 +11,6 @@ DPS Stat is a simple Stardew Valley mod that adds a damage per second stat to th
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* Multiplayer Compatible
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<p align="center">
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<img src="media/full_preview.png"/>
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<img src="media/preview2.png"/>
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</p>
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Diff for: media/banner.png

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Diff for: media/banner_scaled3x.png

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Diff for: media/full_preview.png

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Diff for: media/preview1.png

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Diff for: media/preview2.png

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Diff for: media/small_preview.png

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Diff for: media/small_preview_3x.png

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