Skip to content

Commit 121908b

Browse files
committed
Updated Wiki
1 parent 3849ba7 commit 121908b

File tree

3 files changed

+15
-13
lines changed

3 files changed

+15
-13
lines changed

doc/wiki/Gaming.md

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
### Joystick
22

3-
* In games, choose "Sinclair" or "Interface 2" as joystick type.
3+
* **In games, choose "Sinclair" or "Interface 2" as joystick type.**
44
* You can plug your joystick into port #1 or port #2. It does not matter, as long as you play with one joystick.
55
* You can emulate a joystick with your cursor keys plus <kbd>Space</kbd> as fire when you switch on <kbd>Scroll Lock</kbd>.
66
* Learn how to play with two [[Joysticks]] and more [[here|Joysticks]].

doc/wiki/Getting-Started.md

Lines changed: 7 additions & 5 deletions
Original file line numberDiff line numberDiff line change
@@ -60,10 +60,10 @@ Pick your model in the table below. Download the `.cor` file, if you'd like to i
6060
*Chapter 12 Data Transfer and Debugging Tools* or Vivado's `Hardware Manager` to directly upload the bitstream (`.bit`) using
6161
an FPGA JTag connection.
6262

63-
| Your MEGA65 | Model | Core File&nbsp;&nbsp;`.cor` | Bitstream&nbsp;&nbsp;`.bit`
64-
|:----------------------------|:----------------|:----------------------------|:------------------
65-
| [[/assets/mega65-r2.jpg]] | MEGA65&nbsp;R2 | [zxuno08.cor](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R2/zxuno08.cor)| [zxuno08.bit](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R2/zxuno08.bit)
66-
| [[/assets/mega65-r3.jpg]] | MEGA65&nbsp;R3 | [unchecked.cor](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R3/unchecked.cor)| [unchecked.bit](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R3/unchecked.bit)
63+
| Your MEGA65 | Model | Core File&nbsp;&nbsp;`.cor` | Bitstream&nbsp;&nbsp;`.bit`
64+
|:----------------------------|:------------------|:----------------------------|:------------------
65+
| [[/assets/mega65-r2.jpg]] | Pre&#8209;series&nbsp;R2 | [r2zxu08.cor](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R2/r2zxu08.cor)| [r2zxu08.bit](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R2/r2zxu08.bit)
66+
| [[/assets/mega65-r3.jpg]] | DevKit&nbsp;R3 | [r3zxu08.cor](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R3/r3zxu08.cor)| [r3zxu08.bit](https://github.com/sy2002/zxuno4mega65/raw/master/bin/R3/r3zxu08.bit)
6767

6868
## 3. Run a bunch of experiments
6969

@@ -108,6 +108,8 @@ Now press <kbd>r</kbd> and press <kbd>Enter</kbd>. The screen fills with some ni
108108

109109
7. Deactivate <kbd>Caps Lock</kbd>.
110110

111+
8. **In any game: Choose "Sinclair" or "Interface 2" as joystick type.**
112+
111113
### Rick Dangerous: Playing an ULAplus game with joystick
112114

113115
1. Press <kbd>Esc</kbd>
@@ -159,7 +161,7 @@ Commando is a perfect example of a 48k game, that needs manual intervention. Fol
159161

160162
5. Press <kbd>Shift</kbd>+<kbd>o</kbd>. You should see `OUT` and a blinking cursor and the letter `L`.
161163

162-
6. Enter `32765, 48` and press <kbd>Return</kbd>
164+
6. Enter `32765, 48`. You should now have this on your screen: `OUT 32765, 48`. Press <kbd>Return</kbd>.
163165

164166
7. You should see something like: `0 OK, 0:1`
165167

doc/wiki/Release-Notes.md

Lines changed: 7 additions & 7 deletions
Original file line numberDiff line numberDiff line change
@@ -1,25 +1,25 @@
1-
## Currently ZX-Uno @ MEGA65 has not been released, yet
1+
## Release 0.8
22

3-
The current state is meant to be released as V0.8. It is stable and feature rich. Thanks to ESXDOS and SD card support, loading software is easy. You can play a ton of classic ZX Spectrum games with it, including AY-3-8910 sound. Also most demos and application programs are working. And you can program in 48k BASIC.
3+
Release 0.8 is stable and feature rich. Thanks to ESXDOS and SD card support, loading software is easy. You can play a ton of classic ZX Spectrum games with it, including AY-3-8910 sound. Also most demos and application programs are working. And you can program in 48k BASIC.
44

55
* This core supports the MEGA65 **R2** and **R3**.
66
* It uses **VGA** for video output and the **3.5mm audio jack** for audio output. No HDMI.
77
* Insert the SD card that you will prepare below into the **internal** SD card slot of the MEGA65 (the one in the bottom tray):
88
This is currently the only SD card slot, that this core supports.
99

10-
### Here is a list, what already works:
10+
### Here is a list, what works:
1111

1212
* The ZX-Uno core runs flawlessly (CPU, ULA incl. ULAplus, RAM, ROM, ...)
1313
* 48k BASIC
1414
* VGA output
1515
* Audio via the 3.5mm analog audio jack
16-
* Keyboard using a [convenient mapping](https://github.com/sy2002/zxuno4mega65/wiki/Keyboard-Mapping)
16+
* Keyboard using a [[convenient mapping|Keyboard-Mapping]]
1717
* [Joysticks](https://github.com/sy2002/zxuno4mega65/wiki/Joysticks)
18-
* Ability to [emulate a joystick](https://github.com/sy2002/zxuno4mega65/wiki/Keyboard#cursor-keys-standard-and-joystick-mode) via cursor keys.
18+
* Ability to [[emulate a joystick|Keyboard-Mapping#cursor-keys-standard-and-joystick-mode]] via cursor keys.
1919
By default, a Sinclair joystick is emulated.
20-
* SD-Cards via ESXDOS, but only via the internal SD card slot
20+
* SD-Cards via ESXDOS, but only via the **internal** SD card slot
2121

22-
### Not working yet
22+
### Not working yet:
2323

2424
* HDMI
2525
* Mouse

0 commit comments

Comments
 (0)